David Kearns Central RSS 2.0
# Tuesday, November 10, 2009
Amazon.com: Ratchet & Clank Series 1: Ratchet with Transforming Clank Action Figure: Toys & Games:
Ratchet, an impulsive, wrench-wielding intergalactic tinkerer who is the last Lombax in the galaxy, and Clank, his logical and witty robotic partner.

Transforming Clank? Transforming Clank? This has all kinds of nifty written on it, but knowing me it would become just another thing to toss in just another box in about 1 week, maybe less...


Tuesday, November 10, 2009 7:57:47 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Tuesday, November 03, 2009

Apparently while I wasn't paying attention, Sony made pages for Playstation Network profiles:

Playstation Profile DKFour

Props to Kooshmoose.

Tuesday, November 03, 2009 10:22:08 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Thursday, February 26, 2009

Somewhere in the deepest darkest corner of the gaming behemoth we call Sega is a team of game developers devoted to producing games specifically for my 12 year old daughter:

I'm not sure what motivates them, as she doesn't have fabulous wealth, but clearly every meeting in development they ask the question: "Would Iman like this?"

Thursday, February 26, 2009 10:04:52 AM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Thursday, February 05, 2009

Sure I already finished this multiple times on the GameCube, but I loved the controller setup on Metroid Prime 3 so much, I'd love to play this again in full HD, wide screen, with updated controls... I loves me some Metroid

Thursday, February 05, 2009 10:53:45 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, December 03, 2008

Now that Za is on the TV/Game room TV much of the day, I've been DS and iPod Touch gaming a lot more. iPod Touch mostly for Cross Word Puzzles, and my DS has been destroying Castlevania, but I'm just about done with that so what's next? Looks like some DS PoP action, please.

Wednesday, December 03, 2008 11:24:00 AM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Monday, November 17, 2008

UBI continues to deliver the love:

Not only does the game look stunning, but I could watch the demo to the official site a dozen times over. Now I know why I still have a PS3 (and, of course, replaying Ratchet & Clank since I had no backup of my game save...)

Monday, November 17, 2008 6:32:02 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Thursday, November 13, 2008

And I can't get enough of the "Graphic Novel" artwork style:

Thursday, November 13, 2008 4:34:22 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Friday, November 07, 2008
Activision and Blizzard parent merge in $18 billion deal - Joystiq:
File this under "straight out of left field" -- Activision, the publishing powerhouse behind the Call of Duty and Tony Hawk series; and Vivendi Games, owner of Blizzard Entertainment, which you probably don't need us to tell you is behind the Warcraft and Starcraft series, are coming together to form "the world's most profitable games business," cleverly named Activision Blizzard.
So when is World of River Raid coming out?
Friday, November 07, 2008 3:54:22 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Tuesday, October 14, 2008

TGS08: Castlevania: Order of Awesome Trailer - DS Fanboy:

The first minute and thirteen seconds consists of Order of Ecclesia character/location art, so if it's gameplay you're after, you'll want to skip to around one-third of the way through

Tuesday, October 14, 2008 10:33:25 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Tuesday, August 26, 2008
Fanswag: USA Today Crossword Challenge goes to ... - DS Fanboy:
Our latest giveaway has come to a close. We've selected 5 different winners, all of whom should be solving crosswords in record time now. Our winners are:
Congrats to the winners and better luck next time to the rest of you. Thanks for reading DS Fanboy!
Tuesday, August 26, 2008 8:47:28 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games
# Wednesday, August 06, 2008
Telltale tempts fate, names release date for Strong Bad - Nintendo Wii Fanboy:
Assuming that Telltale has paid proper tribute to their feudal lords at Nintendo, Homestar Ruiner will be out next Monday in North America for 1,000 Wii Points. Future episodes should release every month after that. We hope it's true. We feel like we've been waiting since last month for this game, and we'd be pretty sad if Nintendo SBLOUNSKCHED the release.
Wednesday, August 06, 2008 10:12:27 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Friday, July 18, 2008

Friday, July 18, 2008 5:07:31 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Monday, June 30, 2008

Props to Kooshmoose for sucking me in...

Monday, June 30, 2008 11:13:47 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Friday, May 30, 2008

This is apparently the month for games announcements made just for me. Not only is Ubi delivering the goods, but look what Konami has in store:

I do love portable Castlevania games

Friday, May 30, 2008 9:30:11 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Wednesday, May 28, 2008

So you just read that Ubi is coming out with Beyond Good and Evil two and said to yourself, what is that? I'm guessing you are one of the many who never played the first game. If you like Zelda or Okami type games, you'll love this one.

PS2

PC

XBox

Apparently the GameCube version is super rare, there isn't even a listing on Amazon for it. If you haven't played this one, do yourself a treat and pick up a copy of what could possibly be my favorite game of all time (or at least until the sequel arrives).

Wednesday, May 28, 2008 4:50:04 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

Ubisoft's Ubidays 2008 just rapped up and they have some eye candy for us:

Prince of Persia

Beyond Good & Evil 2

Props to Kooshmoose

Wednesday, May 28, 2008 4:24:16 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Thursday, May 22, 2008

I'm not much for the music games. Usually they involve color, which I'm not good at, and a particular hand-eye coordination that doesn't seem to come naturally to me, but there is one music game that I'm excited about:

And if the chimp comes with it? Count me in!

Thursday, May 22, 2008 10:36:20 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games
# Sunday, May 18, 2008

WiiWare: Lost Winds
Nintendo Wii
Nintendo
Everyone
B

Nintendo has launched "WiiWare", which is essentially XBox Live Arcade for the Wii. Sure the Wii had it's Virtual Console but WiiWare is all new content designed for the Wii to be purchased and downloaded. WiiWare currently runs from $5-$15 and requires "Points" to be purchased either from the store or using cards. The first WiiWare title I have purchased, and likely the only one in the initial line-up, is LostWinds.

First of all, keep in mind that this is a $10 title, therefore the fact it only took 3 1/2 hours to play isn't so bad. The game is super cute, though missing a map of any sort even though I thought we all realized how important a map can be. You befriend a "wind spirit" and then go on a quest to discover what happened to "the evil guy", along the way you learn new tricks which are required to go more and more places. Everything is very standard to a platformer, though the controls are new, in order to jump you need the help of the wind which is controlled by the Wiimote.

I won't give away the end, but as I expect will be common in WiiWare titles the fact that a sequel is coming is pretty evident by the "To be continued...", and since WiiWare lends itself to episodic content, if I pay $40 for 4 mini games at 3 1/2 hours each, that is about on-par with what is expected out of quality games these days.

Sunday, May 18, 2008 6:59:24 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Saturday, April 19, 2008

Ratchet & Clank: Size Matters
PlayStation2
Sony Computer Entertainment
Everyone 10+
C

I gave it two tries. I had tried to play this earlier on the PSP but I found the controls seriously got in the way of the game play. The controls work a bit better on the PS2 version, but since they are just mapping the PSP controls, there isn't really any correction for the lack of some controls. I was playing this on my PS3 and it clearly shows that the quality suffers. It's not wide screen, it's not super hi def, it doesn't even have very good audio. Sure I should cut it some slack since it is a port of a portable game, but even after cutting it some slack I just found that I wasn't enjoying the game. I'd almost like them to make an animated movie about the game so I can just sit and watch the story, which is the best part anyway. And this isn't giving me a lot of confidence about the forthcoming "Secret Agent Clank" either...
Saturday, April 19, 2008 9:41:44 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Friday, April 11, 2008

Or aren't on Kooshmoose's speed dial, or get all of your gaming news from my blog...

Friday, April 11, 2008 9:37:40 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Tuesday, April 08, 2008

Super Smash Bros. Brawl
Nintendo Wii
Nintendo
Teen
A+

What is there to say about SSBB? If you owned a Nintendo 64, then I know you already have this game. If you owned a GameCube and enjoyed the previous Super Smash Bros. Melee, then you have at least checked this out and since purchased a copy. If the Wii is your first Nintendo console then do yourself a favor and at least rent this one (you'll end up buying it anyway).

Who won't like this? I guess if you have no friends or abhor violence then this isn't for you. Of course if you don't like violence then you don't play video games, and if you have no friends you either purchased a PS3 to keep it that way, or you bought a Wii hoping to get friends.

!!! SPOILER ALERT !!!

Perhaps you have a copy of Super Smash Bros. Melee and figure it's the same game, just newer graphics? Essentially yes, except for:

  • New playable characters:
  • New stages to fall in line with the above
  • 4 play styles
    • Wiimote
    • Wiimote + Nunchuck
    • Classic Controller
    • GameCube Controller (including my beloved WaveBird)
  • Final Smashes - with an item each character has a unique "super attack"
  • New Adventure Mode: Subspace Emissary (so much better than Melee's Adventure Mode)
  • WiFi play!
  • Stickers (OK, this one is a bit lame)
  • Demo versions of the games the characters come from (so you'll buy the originals on Virtual Console)
  • Challenges greatly improved to help you find all unlockable challenges in the game (like achievements on the XBox 360, but only for one game and not viewable by others on your gamer tag which Nintendo doesn't even have...)
  • Assist Trophies (like pokeballs but they have non-Pokémon characters inside them)

That is a ton of new stuff, and except for the Stickers all well received. So what are you still doing here? Head to GameFly and add this puppy to your queue, or straight to EB Games so you can get a copy in your hot little hands. Go!

Tuesday, April 08, 2008 2:19:01 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

Crash of the Titans
Nintendo Wii
Sierra
Everyone 10+
B

Crash? That old PS1 game? Yes, that crash. I never had a PS1, so this is actually the first Crash game I've ever played. Apparently Naughty Dog isn't involved anymore, but the series continues anyway. Why'd I pick this game up, of all games? My nephew Oni was playing the heck out of this thing during our last trip to Indonesia, and since there was a Wii version I figured I'd give it a spin.

Well, there is really nothing new here. The "jack" system allows Crash to use his mask friend Aku Aku to control large monsters, you can then use them to better attack and thereby jack even more and sometimes larger beasties, otherwise it's a basic platformer. Does this mean that there is anything wrong with it? Nope, I'm a platformer guy, so this suits me. Still playing through the first time, not sure if there will be much desire to destroy this game, but so far it's been entertaining.

Tuesday, April 08, 2008 1:41:18 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Thursday, March 20, 2008

Ever wonder how they went from Mario Bros. to Super Mario Bros.?

And that's (also) why they're not called the Super Luigi Bros

[ Dueling Analogs :: Without the Super, He's Just a Man ]

Makes sense to me. Though technically when the name change happened Luigi looked exactly like Mario but wore different colors...

Thursday, March 20, 2008 10:53:24 AM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Thursday, February 21, 2008

There were complaints about Super Paper Mario and it's 2D/3D gimmick. You can only do it while playing Mario, and the other dimension was pretty boring. Kokoromi studio in Montreal has done it up right:

Not only does the flipping dimensions go a full 360° but each 2D view is interesting and playable. I hope this finds its way onto the Wii, DS, PSP, or PS3, I don't want to have to buy an XBox 360 just for this...

Thursday, February 21, 2008 11:37:32 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, February 18, 2008

Professor Layton and the Curious Village
Nintendo DS
Nintendo
Everyone
A

I generally avoid puzzle video games. Why? Because they generally suck. Usually plagued by few, simple, old, hackneyed, puzzles that I figured out when I was 8. This, however, is an exception. Clearly my many years of experience helped me solve these puzzles, but that doesn't mean that I did them all instantly, or that I didn't sloppily miss a few the first time. There are over 120 puzzles, and apparently a weekly puzzle available for download (for who knows how long, but still that's cool). So lack of puzzles won't be an issue. And the interface is perhaps the best part. Instead of just saying here's 120 puzzles go at them, there is a well written story with decent animation (for a DS) that even has good voice acting. All-in-all it took me about 9 1/2 hours to complete the game and save the day. I've now started to destroy the game by finding every last puzzle and completing them all, and who knows what great "super ending" they have in store for me. Basically if you like puzzles, this is a must buy.

Monday, February 18, 2008 1:00:26 PM (Eastern Standard Time, UTC-05:00)  #    Comments [3] -
games
# Friday, December 28, 2007

I saw a Blu Ray demonstration while I was there as well and it was friggin' awesome. I'm half tempted to buy a PS3 just for the Blu Ray capabilities. And judging by the selection of Blu Ray discs versus HD DVDs, I can honestly say that I think Sony will win this battle. I guess we'll just have to wait and see.

[ :: Dueling Analogs :: It's the Thought That Counts ]

I'm in agreement, but not sure I'd qualify it as a "win". At this point the Wii is already a win, the only way that will turn back is if Nintendo drops not just the ball, but 100s of balls, and no more quality games come out on the Wii. That would sink Nintendo like Atari in the 70's. Since the gaming population seems to have grown big time, I'm not sure if we can't have 2 or 3 or even 4 winners. XBox is very popular, especially with networked first person shooter gamers, though the PC is still popular in that category. The PC could sustain itself with World of Warcraft alone. And the PS3 will have the games, and has the Hi Def video, and will eventually return to Sony what they've put into it and more. So I'd recommend to pierski, go ahead and pick up a Ratchet & Clank PS3 machine, is a cheap BluRay player and can play Ratchet & Clank great games too.

Update: Duh. Win BluRay vs. HD DVD... Yeah, I hope Sony wins now, since I dropped a few bucks on a Ratchet & Clank machine PS3.

Friday, December 28, 2007 12:41:37 PM (Eastern Standard Time, UTC-05:00)  #    Comments [7] -
games
# Sunday, December 09, 2007

The Legend of Zelda: Phantom Hourglass
Nintendo DS
Nintendo
Everyone
A

I've finally finished. It seems to take me much longer to finish DS titles, as I like to save them for when I'm traveling to ensure that I have a good game to play. Phantom Hourglass filled in a few travel spots on my recent trip to Indonesia, but I didn't finish it before returning home. Enter my Mother and her showing much that she was past me in the game, so I made a bit of effort and I'm done.

So, how was it? Contrary to what I've read on-line, I didn't find the game too short. The graphics, music, sound, and writing all seemed like a direct continuation of $a(B000084318,Wind Waker), but in a new side quest ala $a(B000JVM256,Majora's Mask). Oh, and that's a good thing. The Phantom Hourglass that gives the game it's name is a fun new dynamic, even though at first I dreaded it a bit (since I'm a "spend time and hunt and gather" kind of player - once you play you'll see what I mean). Of course if you are a Zelda fan boy like me, you've already got this, and probably already finished it, but I'm sure some people wouldn't mind a bit of a push to actually put the game in their DS (read: Nate).

Sunday, December 09, 2007 2:10:55 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Thursday, November 29, 2007

Wii Zapper with Link's Crossbow Training
Nintendo Wii
Nintendo
B

Here's a gimmick for you, they've taken your light gun and turned it into a TV remote that you play games with, so this is a plastic TV remote holder that turns the controller back into a light gun. If you have been waiting for the return of Duck Hunt, then you probably already bought this. It was only $20 and I used my coupon from my recent Super Mario Galaxy purchase, so I'm not out much. Does it play like Duck Hunt? No it takes quite a bit more skill, you actually have to point it at the ducks stalfos, targets, etc. A much more varied game than Duck Hunt too, and with levels stolen straight out of Zelda: Twilight Princess, you pretty much know the engine is smooth and the sound is good. Is it a good buy? Depends on how much you like shooting. Perhaps a good *stocking stuffer for the Nintendo loving gamer in your life.

* Or Day 1 Hanukkah gift. Or for non-Jews and non-Christians a small gift on some holiday, or whenever. As if I had to explain all of that.

Thursday, November 29, 2007 11:43:07 PM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games

Resident Evil: The Umbrella Chronicles
Nintendo Wii
Capcom USA
Mature
B

Comparisons to House of the Dead are expected, and well deserved, for this on-rails shooter title. Rented it from GameFly and just happen to have picked up the Wii Zapper today, so I gave it a whirl.

If you liked House of the Dead and wish you could play it at home but with a better story, and you loved Resident Evil or never had the chance to play the Resident Evil series than this is the game for you. If that doesn't apply, you still may enjoy this game anyway. The engine is smooth, the story is well known, and the action keeps you coming back for more. I only played through the first few levels before returning it for a few reasons: don't much like this genre of game, not enough thinking or choosing for my taste and they didn't plan on the Wii Zapper. There are a number of times you have to hit the A button, and with the Zapper that just isn't going to happen in time.

Thursday, November 29, 2007 11:33:33 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, November 19, 2007

Zack & Wiki Quest for Barbaros’ Treasure
Nintendo Wii
Capcom USA
Everyone
C

Bizarre. I generally like Capcom games. After Nintendo and Ubisoft they are probably my next favorite game studio. I generally agree with critics, when they all agree. But apparently in this case it's the sales that I agree with.

What's right about Zack and Wiki? The graphics are nice, the sound is top notch, the game engine even seems pretty decent. The puzzles aren't so easy that it's just a clicking game. What's wrong with Z&W? It's cutesy, cutesy, cutesy. Zack's sidekick Wiki makes seriously irritating noises and just won't shut up. The puzzles? Too easy for me, and the universe is too "childish" to not get irritating quick. So it's a great title for kids? I don't think so. I think the world will appeal to 5-7 year old, perhaps, and based on how difficult the puzzles were getting, they'll never get too far in the game without resorting to "try everything until something doesn't kill me" and back that up with "use the hint/cheat book" or they'll never finish it. This means that it's "wrappings" are targeted toward one age group, but the difficulty and fun is targeted toward a much older group. And for me that means, I'm glad I rented it, and I'm not playing this one past the first couple of levels.

Monday, November 19, 2007 10:32:43 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, November 14, 2007

Super Mario Galaxy
Nintendo Wii
Nintendo
Everyone
A

The new 3D Mario Platformer is here. Each Nintendo console gets some sort of Mario Platformer game, and staring with the Nintendo 64 they've been 3D. Super Mario Galaxy plays very similar to Super Mario Sunshine, but everything is kicked up a notch. The worlds are also now wrapped around little planets making for some brain bending requirements when jumping around. Unlike Sunshine you aren't paired up with F.L.U.D.D. but with a Luma (that's the little star guy on the game cover) that allows you to fly through outer space and to spin around and break things.

So far? I've already found myself playing longer than I had allotted. It's hard to put this game down. Day 2 and I've already completed all the basic requirements in the first Galaxy (though I still have to go back for bonus items when the opportunity presents itself). And I've already been to a planet where Mario gets to wear a suit ala Super Mario 3's Tanooki Suit, though I won't tell you what the suit is (play the game to find out...).

There are also some special levels that really test your platforming skills. As is usual for a 3D Super Mario platforming title, you don't need to get all of the items to complete the game, but as is usual I will attempt to get every last item. I'm not yet ready to score this title, since I haven't completed the game, but unless you are Dari, and you own a Wii, you should be buying this one.

Update: Rating this one A. Haven't finished yet, but I have rescued the princess...

Wednesday, November 14, 2007 11:31:09 AM (Eastern Standard Time, UTC-05:00)  #    Comments [4] -
games

I have two daughters, and hope to have more, but at some point they are no longer little girls, and head off for higher education. Every parent has aspirations for their children, whether it is to follow in their footsteps, or aspire to bigger and better things.

Nate sent me a link today that helps me to know what direction to push my children. A comparison of universities around the world? Nope. A comprehensive breakdown of the best programs by subject? Nope. An article on the earning potential of the top universities? Nope. It was this:

the Cal marching band performed a slew of videogame related songs during the half-time show of this past weekend’s football game, starting with the Tetris theme.

[ Capcom US - The Blog » Blog Archive » Cal (Berkeley) Marching Band Plays Video Game Music ]

Too cool.

Wednesday, November 14, 2007 10:03:48 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games | life
# Saturday, November 10, 2007

Metroid Prime 3: Corruption
Nintendo Wii
Nintendo
Teen
A

I'm four hours into the game and since I know that some of you are dying to find out, here's my impression so far: it's everything I hoped and possibly more.

The back story seems to have greatly expanded in this one, some of the hunters from the DS Hunters game are in this one as well, which makes Samus seem less like a lone champion for good and justice and more like a lonely champion who prefers to work alone. We've seen a bit of that in her GBA games, but in MP3:C we see her interact with more Federation troops and the other hunters who seem to know her reputation rather well.

Since I only finished about 98% of the last game, and was unable to successfully kill the next to last boss, I may be missing some important story elements because early in the game it would appear that Dark Samus (or Shadow Samus or whatever her name is) is still alive and quite active in the universe.

There are new worlds and new civilizations as well, and each is well thought out and fun to explore. Once again there is tremendous amounts of scanning to be done, which at times is frustrating. I know that they'll have something that unlocks once my knowledge reaches certain amounts, but constantly thinking of scanning things is bringing me out of the game and feels like a chore.

The new controls are nice. They ease you in so you can get used to them, which I'm still doing, but they work really well, and are giving the best 3rd person shooter interface I've yet to see on a console or a PC (I never could get that whole mouse+keyboard thing straight in my head). There are fun new weapons and gadgets as well, plus lots of old favorites.

It goes without saying that Metroid is a large part of Nintendo Fan Boy-ness and MP3:C does not disappoint. With a solid Zelda game, this outstanding Metroid, and the much heralded future Super Mario 3D platformer soon to arrive, I'm happy with my Wii even if they just stop making games at that point (though I'm not remotely suggesting that they should do that). If you've ever played a Metroid game and enjoyed it, you must pick up a copy of this one.

Update: Finished. This was the easiest of the 3 Metroid Prime games, and it seems to wrap up the trilogy. Hopefully Retro won't take too long a break before making another Metroid game, certainly the time and trouble they put into this game engine should be used, as it was a fully enjoyable first person shooter experience, especially since it was also heavy on platforming elements.

Saturday, November 10, 2007 6:37:16 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, November 07, 2007

Dead Head Fred
Sony PSP
D3 Publisher
Mature
D

Still waiting for a PSP game worth putting up with the PSP to play. Dead Head Fred comes with a compelling story, a unique game play dynamic (you wear different heads that give you different powers), and even good voice over (courtesy of Dr. Cox from Scrubs). So why isn't this the PSP game that makes me thankful I bought a PSP? A load screen every 10-30 seconds. Why? Perhaps D3 just didn't have the time or money to finish their game engine? Perhaps the PSP just doesn't have the power required for a full game? Or perhaps the load screens miraculously disappear 10 min after I just gave up on the game, I'll never know. If load screens don't bug you (and I can't imagine why they wouldn't) you may like this game, but otherwise this is a good title to skip.

Wednesday, November 07, 2007 1:07:03 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Tuesday, August 14, 2007

Tomb Raider Anniversary
Sony PSP
Eidos
Teen
B

I have been on the verge of giving up on my PSP ever since starting Ratchet & Clank: Size Matters. To say that the controls suck is a bit of an understatement. Kooshmoose, who is a total R&C fanboy, says it took about two thirds of the game for him to get used to it. In my book that equates to between sucks and unplayable.

Apparently, however, it is not my fault or the fault of my PSP. Otherwise how can you explain how the controls on Tomb Raider Anniversary took me about two thirds of a second to get used to. I didn't even play the mansion level, I just launched into the game, and it just works.

The game is, of course, a re-hash of the original, but since I never finished the original it will be "new to me". They've added some cinematics and a bit more level to make it a better playing experience, and bumped up the quality (though not too much on the PSP, since it is a PSP). I'm looking forward to playing more than the first few minutes, and may actually finish this one (unlike the aforementioned R&C:SM that I just couldn't take anymore).

Tuesday, August 14, 2007 3:21:08 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Sunday, July 15, 2007

Beyond Good & Evil
GameCube
Ubisoft
Teen
A

I might as well make it a threesome and mention an old favorite. If you haven't played BG&E and enjoyed anything even remotely Zelda like, you may agree with me that this could possibly be the best game ever. Engaging story with twists and turns, unique system of providing you the money you need selling photos of fauna to a museum allowing you to earn the money you need without random violence and forcing you to keep your eye out for new critters while you expose the truth. Certainly the best action journalist game I've ever played, and certainly in dire need of a sequel. Until Ubi gets around to providing us with that, you should make sure you play the original. Need I say it again? If you haven't played this one, then get to it. Available for GameCube, PS2, XBox, and PC!

Sunday, July 15, 2007 3:49:21 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

Brave: The Search for Spirit Dancer
Sony PS2
South Peak Interactive
Everyone
B 

I can't remember where I read about this game, but I'm glad I did. It's no secret that I like the platformers and adventure games, and Brave is a nice example of a decent 3D platformer on the PS2 platform. The characters and story are all inspired by First Nation culture, though I wouldn't expect it's a good way to learn about their culture. The "learning" stage seems almost stupid, as they give you 1/2 a dozen items in real quick succession, and I wonder why they didn't just start you with the items and build into the story reasons why you'd need to use the skills, and thus learn about them, but shortly after that you are into the story and off becoming the warrior that you are destined to be. I'm not sure if South Peak made the money they wanted to on this, but I'm sure you can find a copy cheap. GameFly "keep it" price is about $15 right now, and I don't expect the EB Games/Game Spot price to be much more. Apparently it's budget priced at $24.99 retail, and probably well worth it.

Sunday, July 15, 2007 3:41:10 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

Resident Evil 4
Nintendo Wii
Capcom USA
Mature
B

What a pleasant surprise. I tried to play Resident Evil 4 on the Game cube, but somehow I never got too far. It's a tough game to play in a family house, since I can't play it around the kids, but it was pleasant. Capcom released it for the Wii with what appears to only be a retooling of the controls. I don't think it looks any different than the Game Cube version, or if it does it doesn't stand out as such, however the new controls make all the difference. The game, as pleasant as it was before, now shines on the Wii. I didn't use the knife much in the GameCube version because it is a bit of a pain, now you can use it all of the time and save your precious ammo for when you need it. Will I end up finishing the game on the Wii? I'm not sure there are still the limited hours that I can play it, and most of those are in the evening where I don't much feel like playing a creepy game, but if you never finished this on an older platform, or never got it in the first place, GameFly it and see if you don't just love this game as well.

Sunday, July 15, 2007 3:32:37 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Tuesday, July 03, 2007
Tuesday, July 03, 2007 3:12:42 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Sunday, May 20, 2007

I don't really do any PC gaming. I did once upon a time, but when you work on a PC all day, and are constantly checking email, or even just tinkering, it seems like you may be going overboard to play games on your PC as well. Not to mention owning a gaming PC and a work PC seems expensive, or trying to get an all-in-one can double the price of that machine. All very logical reasons for me to avoid PC gaming at all costs.

What could drag me back? Friggin' Blizzard:

[ StarCraft II ]

Well, maybe I can restrict my PC gaming to just one game, that shouldn't be too hard...

Sunday, May 20, 2007 12:24:01 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Saturday, March 10, 2007

I'm a big fan of Warioware. The first game was super, mostly because it was so novel. Still a great reason to own a GBA. Then the series tried to move into a party game on the GameCube, a GBA game with tilt feature, and a DS game using it's unique interface. None came close to the first game, least of all Warioware: Twisted.


photo by jeroen020

The Wiimote has quite a few new ways to interact, and the Warioware team has worked late nights to try and use it to it's fullness. Each mini-game requires you to hold the wiimote in a starting form and then play the quick, usually under 3 second, mini game. Each time a new form is learned, there is a cheesy little intro which reminds me of Jack Handey a bit, and that's a good thing.

Since each form results in its own gimmicks, this game has a ton of new gimmicks, and with a Warioware title, it's all about the gimmicks. Eventually after playing through the "story" you unlock multi-player and some games that use the nunchuck, which thankfully aren't mixed in requiring people to frantically plug and unplug the nunchuck attachment.


Warioware: Smooth Moves
Nintendo Wii
Nintendo
Everyone
B

Saturday, March 10, 2007 9:44:20 AM (Eastern Standard Time, UTC-05:00)  #    Comments [3] -
games

I have never owned a Sega console, and I don't get nostalgia over Sonic games. Perhaps that is why I never made it through the training levels on this one. The controls are just crazy, and would most likely have me throwing out my arm, or breaking up my living room. There seemed to be a descent story to this game, and maybe even one I could follow this time, but I'll never know because I just couldn't control the little Blue Hedgehog.


Sonic And The Secret Rings
Nintendo Wii
Sega of America, Inc.
Everyone
D-

Saturday, March 10, 2007 9:24:41 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, March 07, 2007

A truly wonderful gaming experience.

Certainly highlights the new gaming interface dubbed the Wiimote. Had plenty of great returns from many games of the past, plus has many new surprises. The final battle could have been a bit harder, but the story well made up for it. Though all things being judged equally, i.e. if Ocarina of Time had been relased on the Wii with updated graphics and the Wiimote, it would likely be better. Though I still think the most stunning level was Hyrule Castle in Wind Waker, it had such a great atmosphere.

Next up? Phantom Hourglass, due out any day now, and I'm rather eager to play.


The Legend of Zelda: Twilight Princess
Nintendo Wii
Nintendo of America
Teen
A+

Wednesday, March 07, 2007 10:35:56 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, February 21, 2007

GameFly is the leading online video game rental service. With a choice of more than 4,000 titles, GameFly delivers the widest selection and availability of games for the Playstation 3, Playstation 2, PSP, Xbox 360, Xbox, Wii, GameCube, Nintendo DS and GameBoy Advance without the hassle of due dates or late fees.

GameFly ]

If you haven't tried it out yet, please do. I think that they will give you a 14 day trial or some such, and then if you sign up (and some other folks) via my link, they'll send me a shiny new DS Lite.

'course I doubt that many people read this blog, but I'll plug GameFly for a song. Except for the rare exception (Zelda Twilight Princess - just to make sure, and Wario Ware Smooth Moves - 'cause it was next to the Wii) I buy all of my games from GameFly. The shipping is a bit slow from Cali, but I get to try every game before making the commitment, and if the game isn't too old, they'll always sell me a copy at a discount. Plus if I just went out buying games, I'd end up with games, still in the shrinkwrap, never played...

Wednesday, February 21, 2007 11:33:05 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Tuesday, February 20, 2007

Thanks Wii @ Target page on Crayz dot org!

Earlier today I noticed that the Wii was "Available" or "Limited Availability" at Rockville, Wheaton, Germantown, etc. etc. However when called all said they were out. Wheaton was rude. Germantown confirmed 25 Wiis earlier today, all sold out. Gaithersburg? Still "Out of Stock", so I called. The official word "Don't have any, don't know when they will come in", and they didn't get any today. I figured that just meant their shipment or stock boy was slower, and that they'd pop up any time. So I refreshed and refreshed and refreshed and finally at 5pm (hours after the rest of the Targets) Gaithersburg (read: Washintonian Center AKA the Rio) had them! I jumped in the car, drove quickly, and voila! I am the proud owner of a Wii.

Tuesday, February 20, 2007 6:09:34 PM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games

I'm not giving up on the Wii, and I'm still the Nintendo fan boy, but clearly there is a 360 in my future:

Banjo Kazooie 360!

Kameo looked cool but short, Viva Pinata might even entertain for an afternoon, but Banjo Kazooie 3? That's the killer app that will get me to buy a 360, I'm sure. Of course I'll wait for the Zephyr, but I can see it in my future...

Tuesday, February 20, 2007 10:05:09 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, February 14, 2007

Anyhoo, Totilo talks about "beating" Black, inspiring a rant in which Alex Ward chastizes the use of the word "beat." He asks if when you listen to a new CD, do you say you "beat" it? Or when you go to the library do you say you "beat the first floor" and "beat the second floor." Or "beating" all the movies in the cineplex. He then talks about "beating" War and Peace, all three thousand pages.

[ Don't Say "Beat." Just Don't! - Kotaku ]

He certainly brings up a good point. Americans can be inconsistent. I plan on beating more things...

Wednesday, February 14, 2007 9:23:45 AM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Sunday, February 04, 2007

flOw by Jenova Chen

Sunday, February 04, 2007 7:00:46 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Thursday, February 01, 2007

I'm a big geek:


New Lappy, originally uploaded by cafechimp.

It was time to upgrade, and Dell and the folks at SkinIt suckered me in. I'm not 100% sure how Samus got past their "copyright censors", 'cause I was fully expecting this to be denied, but it arrived, and looks just as great as I expected.

Thursday, February 01, 2007 4:38:08 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
gadgets | games
# Monday, January 15, 2007

Still no Wii. Everyone is out of them. And I refuse to pay more than retail, or seek the assistance of the underbelly of society. So what to do while waiting?

My plan was to load up with a ton of great DS games:

And even a PSP or PS2 game:

But what I didn't expect was that I'd get in a Castlevania groove that I just didn't want to end. Then, I think it was Nate who mentioned, I find out that XBox 360 is getting Castlevania: Symphony of the Night in it's arcade section. Now which one was that, oh yeah the PlayStation one that I never played because I didn't have a PlayStation. What's this? Everyone says it could be the best ever? And it's selling for $50-$100 on eBay even 10 years later! Oh how I have to play this one.

Enter serendipity. Stopped at the GameStop and asked if they had it. They are all like "dude, we just stopped carrying PlayStation games" but then "wait, what title? I think I saw that in the back, dude" and "I'll go see if I can find it, hang out at Trader Joe's it may be a while" quickly followed by "dude, you got a dell game!". Only $25, not bad. And he didn't actually say dude once, I don't think.

So is it the best ever?

I'm partial to Aria of Sorrow and now Portrait of Ruin. But to be honest, I didn't realize that much of what I liked, that is so different than say Simon's Quest, was all introduced in Symphony of the Night. AoS has the cool soul stealing, and the new co-op play in PoR is cool, but otherwise SotN is totally it. The question should be, though, why didn't Sony push Konami to do a conversion to PSP? That is the sort of thing that is pushing DS out the door, and the only title that I even care about for PSP is Ratchet and Clank, otherwise most games have been mediocre (Untold Legends) to disappointing (Loco Roco, Me and My Katamari, Tokobot) with very few exceptions (Mega Man: Powered Up, Ultimate Ghosts 'N Goblins) and those all seem to be remakes anyway.

So I guess I have even more to keep me occupied before I can get my Wii, but it better not be too long, spoilers for Twilight Princess abound!

Monday, January 15, 2007 1:05:03 PM (Eastern Standard Time, UTC-05:00)  #    Comments [3] -
games
# Thursday, January 04, 2007

Just finished this:

Castlevania: Portrait of Ruin
Nintendo DS
Konami
Teen

Best game I've played in a long spell. Okami took me longer, and was very nice, but the new Castlevania is downright addictive. I've finished the game the first time, I'm doing a 2nd play through, and then I'll try some of the alternate ways to play (different characters and such). So enjoyable that it's keeping me from finishing this:

Mario & Luigi Partners In Time
Nintendo DS
Nintendo of America
Everyone

And keeping me from starting this:

Yoshi's Island DS
Nintendo DS
Nintendo
Everyone

Both of which I'm looking forward to. M&L PiT is not as complicated as I first thought, even with 4 characters playing at once. It's still not quite as good as Paper Mario IMHO, but I like it.

Yoshi is just good ol' fashioned platforming fun, and I never played the original so it's been enjoyable the few levels I did play.

So do I miss the Wii that I don't have yet? Not quite. Nintendo has truly delivered for the DS, and I assume will be taking over the world any day now.

Thursday, January 04, 2007 12:13:44 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, November 15, 2006

U.S. game magazine (EGM, Games For Windows) and website (1UP.com) firm the Ziff Davis Game Group has announced that it will discontinue publication of the Official U.S. PlayStation Magazine after the January 2007 issue.

[ Gamasutra - Ziff Davis To Discontinue U.S. Official PlayStation Magazine ]

You can blame me, I just emailed OPM and told them I didn't wish to auto-renew my subscription at the end of it's term. I don't plan on getting a PS3 until the PSThree comes out, so the demo discs seemed pointless. And I'm sure no one reads OPM for the articles...

Wednesday, November 15, 2006 9:19:08 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, November 13, 2006

I saw this before, and I guess I figured that it involved some degree of rough handling:

So to summarize, if your DS Lite has the hinge crack that we've all seen, then Nintendo will likely repair it free of charge. It also sounds like Nintendo may have figured out that the crack was caused by overtightening.

[ Nintendo Capitulates, Offers Free Repairs for Cracked DS Lites - Kotaku ]

Now I don't think so. I've treated my DS with the utmost care and respect, and I still got a broken hinge. In addition when I close the lid instead of auto-pausing it now seems to toggle auto pause on and off and on and off. However the warrantee is still good, and people are claiming that Ninty will fix this one, so the question remains will it be fixed in time to play the new Zelda DS game?

Monday, November 13, 2006 12:19:41 PM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
gadgets | games

Granted I prefer platformers and whatever Zelda is categorized as these days, but I believe that if I hadn't purchased a PS2 already, Okami would be the reason to do so.

You possess the power of a god, but you face the world in the form of a wolf! You have the power to create and destroy. Faced with your greatest challenge, to restore order and beauty to a world laid barren by evil, you must overcome the odds against you.

[ CAPCOM | Okami ]

So far it has been a bit easy, but I'm at 40+ hours so it has at least been enjoyable good value for the money. If, however, you think Zelda type games are the worse ever, you may want to skip this one.

Monday, November 13, 2006 12:17:11 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Tuesday, October 24, 2006

Lik-Sang.com, the popular gaming retailer from Hong Kong, has today announced that it is forced to close down due to multiple legal actions brought against it by Sony Computer Entertainment Europe Limited and Sony Computer Entertainment Inc. Sony claimed that Lik-Sang infringed its trade marks, copyright and registered design rights by selling Sony PSP consoles from Asia to European customers, and have recently obtained a judgment in the High Court of London (England) rendering Lik-Sang's sales of PSP consoles unlawful.

[ Sony Bleeds Lik Sang Clean To Death - Kotaku ]

 

Tuesday, October 24, 2006 11:01:18 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Wednesday, September 27, 2006

And if I didn't before, it's *blogies like this that would win me over:

You know, every time I have preordered a console in Ireland, I've just been absolutely amazed at how easy and reliable it is.

[ Wii Preorders Pretty Easy in Ireland - Kotaku ]

* short for Web Log Entries, no? Well this isn't really an article, or a story, just a blurb. Maybe blogurbs?

Wednesday, September 27, 2006 12:16:09 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Thursday, September 14, 2006

Price ($250) and date (November 19) have been announced (update: officially), and soon we'll all look like this:

GirlPlaying.jpg

Not girls, but wearing all white in a big white room! Or maybe just kinda hunched over waving a wiimote around...

Nintendo has posted a promo video showing the launch lineup:

wii.jpg

Lots of great stuff in there, too much for me to mention without reviewing the video 100 times or so, so I'll just point out the return of Ridley:

Ridley.jpg

Not Mecharidley, or Protoridley, or Whathaveyouridley, it looks like the real thing. 'course I don't know where this Metroid title fits in the timeline, or if it really is Ridley (could be his younger brother Budd, who knows?), but a new Metroid title? And a new Zelda title? On a new console? And I'm already poor?

Thursday, September 14, 2006 9:57:42 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Friday, August 18, 2006

Development studio System 3 has scored rights to the old Epyx library of games and is already planning to bring popular titles Impossible Mission and California Games to the DS and PSP. Impossible Mission is due to grace the handhelds in January, while California Games will release in May including unlockable content in the form of older titles Winter Games and Summer Games.

[ Epyx back on DS, Wii - Nintendo Wii Fanboy ]

Back in the olden days Epyx made quite a few memorable games, perhaps none as addicting as Impossible Mission. I think it has even been long enough that the surprises will surprise me again.

Friday, August 18, 2006 1:49:44 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Tuesday, July 25, 2006

nintendo ds lite cooking navigator

Damn, the Japanese are lucky! For the Nintendo DS Lite's Touch Generation line, they have something called the Cooking Navigator. Not a video game, but an instructional program. A chef inside barks instructions at you so that you can cook by hearing

[ Nintendo DS Lite could make you an Iron Chef - Slashfood ]

Seems like a great idea, but I wonder how tunable it is to experience, skill level, etc. Does it only do a set number of recipes? What about food aversions, allergies, and the like? Is it WiFi enabled?

Tuesday, July 25, 2006 11:22:49 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
food | games | japan
# Thursday, July 06, 2006

God of War
PlayStation2
Sony Computer Entertainment
Mature

The first time I played this I was very unimpressed. Critics everywhere were heralding it as the greatest game since the bread slicer, but I found it to be trite, gimmicky, and a big hard to stomach.

I gave it another chance. This time I played it a bit farther than last time and found that the "hack and slash" play that dominated the first part falls away quickly to a "hack and slash and solve puzzles" game dynamic. Sure there was still tons of blood and gore and a bit of gratuitous nudity, but once you look past that, this is a really good game. After having to put up with dozens of GTA rip offs, I'm actually looking forward to a slate of God of War ripoffs...

Thursday, July 06, 2006 12:11:20 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [3] -
games
# Sunday, June 11, 2006

Nintendo DSSomething comes out on June 11th, I wonder what it was. Oh yeah:

This Lite is heavy on features. The new Nintendo DS Lite shines in the U.S. on June 11, and with it costing as low as $129.99, picking one up is a no-brainer.

[ Nintendo.com News ]

Done.

And it is better in so many ways. Perfected everything that fell a tad bit short on the first one. And that means everyone in the house has one now! We can play against each other! Of course that is if we could ever finda  game that all three of us enjoy playing...

Sunday, June 11, 2006 4:09:54 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Thursday, May 11, 2006
Thursday, May 11, 2006 10:10:56 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Thursday, April 27, 2006
Nintendo has unveiled the new name: Nintendo Wii, the latter standing for 'we.' "While the code-name "Revolution" expressed our direction, Wii represents the answer," said the company in a statement. "Wii will break down that wall that separates video game players from everybody else."

[ Are Wii Ready? Nintendo's Revolution Renamed news from 1UP.com ]

AT&T believes that Wii is pronounced "wee-ee" by US English speakers, and "why-uh" by UK English speakers. I'm not sure how they determind that everyone will know how this is pronounced, though a quick round up of AT&T's peeps shows:

"Audry" UK English - Why-uh
"Anjali" Indian English - Why-uh
"Lauren" US English - Wee-ee
"Rosa" US Spanish - Wee
"Klara" German - Wee
"Juliette" French - Weee

Perhaps Nintendo knows more Europeans than Americans, and has never heard of England...

Props to N8 for seeing this first.

And who put that wall up in the first place? You can check out the video on Nintendo's revolution.nintendo.com website. It's better quality than the embedded one on 1UP's site. And, you'll note, wii.nintendo.com doesn't work. And, apparently, we can blame the Beatles for the name:

You say you want a revolution
Well you know
Wii all want to change the world...

Thursday, April 27, 2006 4:43:51 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Sunday, April 09, 2006

Bring your Nintendo DS to your local participating game store and wirelessly download demos of the newest DS games! With the new DS Download Station, you can sample the latest and greatest games for your Nintendo DS and try before you buy.

[ DS Download Stations ]

Sure, it's DS only, and yes I love GameFly, but it seems that you can bring your DS to any DC area BestBuy or GameCrazy and try out a few games. Can't wait to see Sony follow suit.

Sunday, April 09, 2006 1:04:44 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Sunday, March 26, 2006

Headed to Texas next week, and still have some birthday money left over, so that means buy some entertainment:

$a(B000BLFE9K,[Me & My Katamari]) $a(B000CR76V2,[Domino]) $a(B00068O278,Kingdom Hearts: Chain of Memories)

So even though I'm away from family and home, I should at least not be so bored...

Sunday, March 26, 2006 4:04:06 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
film | games | travel
# Thursday, March 23, 2006

I love Nintendo!

Iwata also revealed for the first time that a new game called The Legend of Zelda: Phantom Hourglass would be released for Nintendo DS later this year.

[ Nintendo.com News : Nintendo President Challenges Developers To Create Bold New Games ]

Video here:

Thursday, March 23, 2006 5:08:56 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Friday, March 17, 2006

[Mega Man]This may be it:

Mega Man is on a quest to restore peace in the world after Dr. Wily takes control of several robots in hopes to rule the planet. Completely re-designed for the PSP™ system with new bosses and puzzles to master, Mega Man Powered Up is the only action platformer that lets gamers create their own levels and share with friends.

[ Capcom: Mega Man Powered Up (PSP) ]

Although I had been playing quite a bit of Untold Legends, the other 2 games I picked up (Prince of Persia and Death Jr.) haven't held my interest. This, however, should. A great blast from the past, this cartridge includes the original game and what is essentially the same game but with an all new engine that plays 2-D but is totally 3-D. It now has extra in-engine cinematics that help the story, and with full voice overs. Well done, Capcom, I expect many eager developers to get their MCP because of you...


Friday, March 17, 2006 2:46:07 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Tuesday, March 07, 2006

I ♥ GameFly. And now they're giving me deeper discounts, and $20 a year in stuff:

Remember, your GameFly Rewards never stop! When you reach Level 3, you'll get 5 GameFly Dollars every 3 months and 10% off all purchases as long as you remain a member.

[ Video Game Rentals: Rent or Buy PS2, Xbox, Xbox 360, GameCube, GBA, DS, PSP Games ]

Tuesday, March 07, 2006 4:20:19 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Thursday, February 16, 2006

The all-new Official Nintendo Magazine is your one-stop shop for all things Nintendo. As the only magazine team to work directly with Nintendo we'll always be the first on the street with all the latest news, previews and events, as well as insider info and in-depth features that other magazines can only dream of.

[ myfavouritemagazines - Cross Stitcher ]

Not woth the $100 US that it would take for me to get it, but all my peeps in the UK might want to check this out. (It even seems a bit expensive in Ireland at €73 a year). Any-which-way it is good news for Euro-Ninty-Fan-Boys.

Thursday, February 16, 2006 8:59:06 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, February 15, 2006

I've been loving my PSP browser (included in OS 2.x) but a DS browser? That means a stylus? Hot.

In Opera's agreement with Nintendo, Nintendo DS users will now be able to surf the full Internet from their systems using the Opera browser. The Opera browser for Nintendo DS will be sold as a DS card. Users simply insert the card into the Wi- Fi enabled Nintendo DS, connect to a network, and begin browsing on two screens.

[ Giving gamers two windows to the Web: The Opera Browser for Nintendo DS™ ]

The question is, does Yaty need a 2nd DS to browse websites for Animal Crossing friend codes?

Wednesday, February 15, 2006 9:12:33 AM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
gadgets | games | www
# Thursday, February 02, 2006

A number of videogames attempt to converge Hollywood style filmmaking within a videogame framework, Hideo Kojima's Metal Gear Solid series being a prime example of a game successfully applying impressive cinematography techniques within its storyline.

To God of War creator David Jaffe, though, that style of storytelling takes players out of the game too much, and he's approaching plot reveals in a different manner with the PSP game he's working on: there won't be a single cut scene in the entire game.

[ David Jaffe Hates Cut Scenes News Story From 1UP.com ]

I've always disliked the jarring cinematic sequence. From Final Fantasy VII with it's 3 styles that don't look at all alike, to Prince of Persia: Warrior Within and Two Thrones where the game can handle wide-screen but the cinematics are just stretched, to any game that has that awkward pause while loading from disc. I just don't understand. So many Nintendo games (especially ones from Rare) do a great job seamlessly moving in and out of in-engine cut scenes.

I hope more developers take notice and follow in Mr. Jaffe's footsteps.

Thursday, February 02, 2006 9:31:44 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Saturday, January 28, 2006

Getting ready for a trip usually requires a trip to EB Games for a new GameBoy or DS game. Today it ended up being a new PSP.

I have to say that so far I'm impressed. Setting up the WiFi was painless, and then upgrading to the newest OS (2.6) over that connection was a breeze as well. I picked up a few games and some anime thing ('cause it was just $10) and I should have a pleasant enough journey.

Saturday, January 28, 2006 8:07:46 PM (Eastern Standard Time, UTC-05:00)  #    Comments [3] -
games
# Thursday, January 26, 2006

And at the rate they are going, they just might get some more.

The rumored DS redesign is a reality, and will launch in Japan in about 6 weeks. No word yet on the US launch date, but Lik-sang is already taking pre-orders for the Japanese version.

I was about to buy a second DS, since there always appears to be a line to use the current DS, but waiting for this should be well worth it. The current DS has always seemed just a little bit too big to me.

The first questions I have are, is the stylus pictured the actual size of the DS lite stylus? It seems a bit big, which I hope is true. Second, does shrinking the size remove any functionality? Perhaps no GBA play?

Any which way I like it, and will most likely be setting aside a portion of my tax rebate, in a super-special-secret-box to ensure I get one of these on its US launch date.

Thursday, January 26, 2006 11:05:52 AM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Tuesday, January 24, 2006

Am I living in the wrong country? Sure I don't speak Japanese, but it couldn't be that difficult, right?

・最適な長さ・太さ・握り心地を追求した、ニンテンドーDS専用のタッチペンです。
・快適な操作感でゲームをプレイする事が可能です。
・付属のキャップで、本体底面に装着が可能です。
・持ち運びも”ラク”なタッチペンです。
・ペン先は任天堂純正品と同材質を使用しています。

[ ラクなタッチペンDS ]

OK, that looks tough, but Google says that the above means:

  • Optimum length · thickness · grip feeling was pursued, it is the ニンテンドー DS private touch pen.
  • Comfortable operation to play the game it is possible in the impression.
  • With the cap of attachment, installing is possible in the substance base.
  • Also conveyance " the ラク " is the touch pen.
  • The nib has used the same material as the Nintendo Co. genuine products.

To get an idea of what " With the cap of attachment, installing is possible in the substance base" means, check out the pic:

Not only do I need one of these styli, but check out the other goods available to the Japanese public direct from Nintendo that I don't think I could ever find in the US.

Tuesday, January 24, 2006 5:08:46 PM (Eastern Standard Time, UTC-05:00)  #    Comments [3] -
games
# Saturday, January 21, 2006

Got it:

Traded in my GBA SP at the EBGames to get a few bucks off of it. I found that I just couldn't see on the GBA SP (original) screen anymore. The DS has such a bright screen that the GBA SP paled in comparison to the point at which I would never play it again. Since the DS is usually occupied, I figured I'd pick up one of these. Should help with my upcoming trip too.

Saturday, January 21, 2006 2:29:45 PM (Eastern Standard Time, UTC-05:00)  #    Comments [4] -
games
# Monday, January 09, 2006
I love it when you find a game that compels you to avoid eating and sleeping, and if you are a gamer you know what I mean. Ubi's back with PoP: The Two Thrones which they sum up as such:

The Prince of Persia makes his way home to Babylon, bearing with him Kaileena, the enigmatic Empress of Time, and unspeakable scars from the Island of Time. But instead of the peace he longs for, he finds his kingdom ravaged by war and Kaileena the target of a brutal plot. When she is kidnapped, the Prince tracks her to the Palace - only to see her murdered by a powerful enemy. Her death unleashes the Sands of Time, which strike the Prince and threaten to destroy everything he holds dear. Cast to the streets, hunted as a fugitive, the Prince soon discovers that the Sands have tainted him, too. They have given rise to a deadly Dark Prince, whose spirit gradually possesses him...

[ Ubisoft - Prince of Persia: The Two Thrones ]

I, however, sum it up this way: "We're sorry that we allowed a team of programmers to release a game that sucked and wasn't at all like the first one. We thought that it needed to be darker and more rock-n-roll, but we were wrong. We have 'fixed' that mistake by killing off the love interest of the second game right at the beginning of the third game, and bringing back all the characters from the first game. Please forgive. Merci Beaucoup."

So if you liked the first of the modern Prince of Persia games, you will be pleasantly rewarded with this return to good gaming.
Monday, January 09, 2006 8:37:37 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Tuesday, December 13, 2005

But the Best Buy guy made you buy some extra crap you didn't want? Seems that may be against their own policy:

Specifically, customers in some Best Buy stores were told that they were required to buy additional Xbox accessories or services if they wanted one of the sought-after Xbox 360 consoles, even though we advertised the Xbox 360 console alone. I want to be very clear that Best Buy does not condone pressuring customers to purchase items they may not want or that may not fit their lifestyle. In fact, these behaviors are in direct conflict with our desire to serve customers' needs better than anyone else, and our values of honesty and integrity.

[ Open Letter to Customers ]

And $a(B00000K3CK,they)'re putting Gimbels catalog right in each store, so you can comparison shop without even leaving Macy's, uh Best Buy...

Tuesday, December 13, 2005 9:17:48 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Friday, December 02, 2005

Some sort of talent show at some sort of highschool:

[ Google Video ]

And no one is getting beat up!

And if you don't recognize the music, or appreciate the jokes, make a couple purchases [$a(B000AX224Y,1) & $a(B00005UK88,2)], spend a few months playing, and you'll be part of the in crowd too...

Props to Big G for the link.

Friday, December 02, 2005 9:49:02 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Tuesday, November 22, 2005

I'm a fanboy, but now an online one:

This is your view into the pulse of Nintendo Wi-Fi Connection. The games, the players, the scores, highlights… it's all here.

Nintendo WiFi ]

Headed out the door on vacation, so you don't see my scores posted yet, but soon. I'm not sure if it lists it under my DS name "Kearns" or my Nintendo profile name "NADKDC" but if you are playing worldwide Mario Cart DS, keep checking your rear view mirror, 'cause I'm already there...

Tuesday, November 22, 2005 1:12:07 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, November 16, 2005

Nintendo finally adds RSS to their site.

I guess there is a whole redesign that they did along with this addition of RSS feed, but since they didn't have RSS I didn't go there so often.

Wednesday, November 16, 2005 3:43:41 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Tuesday, November 08, 2005

Drinking coffee in them!

Nintendo Japan: Animal Crossing DS ]

Props to Nick and Zigg

Tuesday, November 08, 2005 9:18:45 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
coffee | games
# Friday, November 04, 2005
the official motivation behind shelving Ghost for the GameCube. "In order to provide the game envisioned by the console team, a set and readily available online solution was needed," said the moderator. "Unfortunately the GameCube has no online service and since so much work is going in to the online portion, it would be additional work to release only part of the intended game."

Correct me if I'm wrong, but Playstation has no online service either, just the ability to connect online, which the GameCube also has. If the connectivity for the PS2 is via battle.net, and so is the GameCube, where's the issue?

Or, perhaps, Blizzard will eventually drop support for XBox and PS2 as well, and let the game disappear into the world of Duke Nuke'm...

Friday, November 04, 2005 11:31:39 AM (Eastern Standard Time, UTC-05:00)  #    Comments [3] -
games
# Tuesday, October 04, 2005

Sure, I knew it was going to be a short game, but under 5 hours? It actually took about 7 because my battery died and I had to replay the end of chapter 5, all of chapter 6, and a little bit past that.

Perhaps I'm putting too much stock in one game

[ david kearns dot com - My DS Killer App: daily opinions & trivia ]

However, this totally reminded me of the old Apple ][ days, and the quasi-graphic adventures. Which, is to say, a wonderful walk down nostagia way.

However, the plot is confusing and lame, and the ending lacks in a big way. The graphics are far better than those old Apple // games, and it's nice that most of the game can be played with the stylus or without.

All-in-all, not the reason to buy the DS. My next great white hope is Castlevania DS.

Tuesday, October 04, 2005 4:49:27 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Monday, September 26, 2005

Perhaps I'm putting too much stock in one game, but I think that Trace Memory promises to be the first game for my DS that has made the purchase worthwhile:

Robbins, Ashley: Studen ID

[ Trace Memory ]

It seems like the interface is well thought out, the story seems to be engaging, and there is tons to explore. I'm hoping that many of this type of adventure game finds its way onto the DS, as most action and platform type games aren't cutting it on the DS (as far as I am concerned).

And, if this doesn't live up to my hype, then Animal Crossing: Wild World had better.

Monday, September 26, 2005 11:59:43 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Monday, September 19, 2005

The wisdom of fools is usually to be avoided, but the Motley Fools tend to know what they speak of. In this case not even a gamer, but suprisingly upbeat about Nintendo's future.

I'm not much of a video gamer, but I'm a huge fan of companies that succeed through creativity, and I'm glad to see Nintendo winning praise for trying something different. Its bizarre brainstorms might just be the company's ticket back to the heights of video-game royalty. True, the Revolution will need a solid lineup of games to match the promise of its nifty new controller and lure third-party game developers back to its system. But this is a company that made a plumber, an ape, and a little elf guy into worldwide superstars. I'm willing to give Nintendo the benefit of the doubt on this.

[ Nintendo's Revolutionary Controller - Yahoo! News ]

I think his assumptions about what must compliement Nintendo's Revolution are true, and quite evident to Nintendo. And I think this is a very good sign. And, I hope, one more step to a future where children may say, "Sony used to make video games?".

Monday, September 19, 2005 4:04:56 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Friday, September 16, 2005

Me want just one big button, and me want to play game like TV with no use dumb brain.

Nintendo breaks with more than 20 years of video game history by abandoning the traditional controller held with two hands and introducing an all-new freehand-style unit held with one hand.

[ News : Article ]

RevolutionControlers.jpg

Seriously, once you get past the fact that this no longer looks like a game, and just looks like a Swedish TV remote, or the controller for your toilet, I think it has some merit. I'm assuming that if Nintendo is banking the company on this, they've done quite a bit of play testing and know what fun feels like. I remember before using my beloved Microsoft Natural Keyboard, I thought it was stupid too.

Nate points out that the design of the "thumb stick dongle" seems a bit weak, and I'd have to agree. My assumption is that if that was wireless as well (perhaps bluetooth) you'd never know who's is which unless your controllers were all different colors (like in the above photo). Plus that extra bit has to be solely for backward compatibility, and won't be used on the majority of games.

Update: Hot, hot, hot. No doubt, this is a must by.

Friday, September 16, 2005 9:03:10 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games
# Friday, September 09, 2005

Cosplay just grows and grows:

Cosplay Lab features tens of thousands of anime, manga, video game, J-Rock, sci-fi and fantasy costumes created by people just like you from all over the world. It's your one-stop shop for maintaining your entire costume collection, organize cosplay skits and photoshoots, meet other cosplayers, get info on upcoming anime conventions, and way more! Join for FREE and elevate your cosplay.

[ Cosplay Lab ]

What surprises me is the unique set of skills and interests that would seem to be required for a hobby like this. I guess 2 or 3 folks might have those, but enough to make a slick community website like this? Next thing you know people will be paying $5 for a cup of coffee just to experience a certain life style...

Friday, September 09, 2005 5:04:37 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games | odd
# Thursday, August 11, 2005

I hope this one lives up to the hype in my head:

YOU ARE JOHN RAIMI, a disease-control agent with the federal government, temporarily assigned to an elite counterterrorism unit. The mission: Infiltrate the Volks Corporation in southern France and extract a sample of a mysterious biological agent. But as you creep through Volks's labyrinthine corridors, unraveling the secrets of the bioweapons program, the mission takes a horrific turn. Captured by Volks security and subjected to the corporation's gruesome experiments, your soul is wrenched from your body...

[ Geist for Nintendo GameCube ]

I haven't been playing much lately, I guess that most of my list just isn't very compelling. Zelda will be out soon, but man cannot live on Zelda alone.

Thursday, August 11, 2005 8:06:20 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Wednesday, July 13, 2005

Or something like that. I'm still not completely sure what is being said, but I do know that the game is addictive:

Control the stone frog idol of the ancient Zuma in this thrilling action puzzler. Fire balls to make sets of three, but don't let them reach the golden skull or you're history!

[ PopCap Games - Zuma ]

Zuma on your CellyNot just addictive, but addictive everywhere you go. There are versions for:

  • Windows
  • Web (via flash)
  • Pocket PC
  • Palm OS
  • Cell Phones

And, as with all of these color matching and shape sorting type of games, you don't realize how addictive it can be until you find yourself thinking that you are a giant marble spitting stone frog in real life...

Wednesday, July 13, 2005 6:26:45 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Tuesday, May 24, 2005

...and therefore insufficient time to pull off hacks like this:

This page is a list of mirrors to the various DS games Nintendo was broadcasting at E3 2005 to anyone who came by their booth with a DS. These games are distributed in .nds format, and can be multibooted to a DS via Firefly's wireless multiboot program if you have a compatible wifi card.

[ akkit.org/DS/E3 - DS at E3 2005 - and others! ]

Of course, maybe some of these folks hack for a living, but I can't determine how they'd make any money at this. Not only have they captured the DS demos that Nintendo had at E3 but they've linked up to "WiFiMe", which is a server and set of drivers to make your compatible WiFi card into a broadcast station for your DS.

And looking for a cheap easy WiFi card that is supported by this, I found the cute $a(B0003QIFH6,Buffalo USB "Key Fob" 802.11b/g) [WLI-U2-KG54-AI] which is rather cheap, and tiny, and WiFilicious.

Update: My bad, props to Nick at 4 Color Rebellion.

Update: ChiefValue has a compatible card for just over $20.

Tuesday, May 24, 2005 8:29:26 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
gadgets | games
# Wednesday, May 18, 2005

Which is why this puzzles me:

"We would like to strongly support Nintendo's next-generation networking plans," said Yoichi Wada, president of Square Enix. "The Revolution may embody a new platform beyond a portable or console, which makes possible a new structure in the network gaming system, changing the ways communities are built and supported. This is the kind of direction we've envisioned, and we will challenge ourselves to provide immersive interactive content in response to what Nintendo offers."

[ Wire: Square Enix Announces Final Fantasy Crystal Chronicles ]

Both XBox 360 and PS3 support networking and will have an XBox Live like system to dial into. What about the Revolution is so different that Square Enix is jumping on the Revolution bandwagon so early? What is so special about their WiFi? Certainly Nintendo is putting a lot of time and thought into their next platform, and they've been hyping it big time, but what do they really have up their sleeve?

Wednesday, May 18, 2005 9:55:29 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Tuesday, May 17, 2005

Yet you continue to read my page...

Here's what you'll be missing if you don't pick one up:

LoZelda-TP.gif

Zelda Universe ]

Tuesday, May 17, 2005 2:11:35 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games

I'm so excited.

Welcome to E3Insider for 2005. This site is for you, the gamer that wants to know everything about E3. Our production staff is here getting ready for the exhausting week ahead. While we're ramping up, let's talk about all of the exciting plans we have for the week ahead. First, the new site - we've kept many of your favorite features and added a bunch of new ones.

[ E3 Insider | Blog ]

Other sites to follow the fun include:

I am rather excited about all of the new consoles. Can't wait to hear more about the new Zelda game. Eager to see what Ubisoft has to announce. I'd like to know more about upcoming NDS titles too. What are you waiting to hear?

Tuesday, May 17, 2005 11:36:14 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Thursday, May 12, 2005

Microsoft has always been good at marketing.

Microsoft intended to preview its new gaming console, dubbed Xbox 360, to the world on Thursday via an MTV special. The Redmond, Wash.-based company invited 200 people to attend the Los Angeles taping and asked them not to reveal what they saw until the show's broadcast

[ Details on New Xbox 360 Slip Out Via Pics - Yahoo! News ]

But recently, and especially with their XBox and Halo, they've done a great job with viral marketing. I think, however, that the real genius is inviting 200 people to see this thing, and *wink* *wink* asking them to not tell anyone.

Unfortunately for Microsoft, those few were also armed with digital cameras, which they used to snap pictures of the Xbox 360 console. The photo--which first surfaced over the weekend on Engadget.com--of the console confirmed the authenticity of earlier pictures, showing a silver, slightly concave-shaped console that looks almost as though it's designed to sit atop the slightly convex current-generation Xbox. It also confirmed the so-called "ring of light" theory, which had said the device would sport an oversized power button surrounded by a ring of LEDs, as well as that it would sport two slots for 64MB memory cards and one for a 40GB hard drive on the console's side.

[ Xbox 360 pictures leaked, peripherals and customization revealed - News at GameSpot ]

I bet that none had to sign an NDA. I certainly wouldn't put it past them to have staged a time that taking photos would be convenient with no one watching. I wouldn't be surprised if they put a shill in the crowd to initiate the photo taking. And, even more so, I would easily believe that not one of the invitees actually took a photo of anything, but Microsoft released some photos into the "wild" that appeared to be taken at this event.

When all is said and done, how much did this hurt Microsoft? How much did it help? You do the math...

Thursday, May 12, 2005 10:36:03 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Monday, May 09, 2005

George Ou is outraged by Sony's gumption:

It’s bad enough for a company to neglect patching older products, but it’s absolutely inexcusable that the new 2005 Sony PSP will be unleashed upon the masses with defective Wi-Fi equipment. Since WEP was found to be completely broken five years ago, the Wi-Fi Alliance in 2003 mandated that all Wi-Fi products comply with the new WPA standard and use the new TKIP encryption algorithm yet Sony somehow feels exempt from this responsibility.

[ ZDNet.com ]

Which begs the question, how about the Nintendo DS? Does anyone have experience with the Nintendo DS and have enough info about WPA and TKIP to have an informed opinion on Nintendo's first foray into the wireless world?

Monday, May 09, 2005 6:38:44 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Sunday, May 08, 2005

Microsoft is going to attempt to trump E3, but my hope is that will somehow only negatively affect Sony, but not Nintendo. Previously there were rumors that Nintendo wouldn't mention anything about their upcoming platform for fear of the competition "stealing" their great ideas, but apparently that rumor isn't true:

Our coverage begins on Tuesday, May 17, when we'll break early news about Nintendo's key products right after the press event concludes. Check back here for the latest announcements on the Legend of Zelda for Nintendo GameCube; news about Nintendo handhelds -- Nintendo DS and Game Boy Advance -- and the first word about Nintendo's upcoming home console: Nintendo Revolution.

[ Nintendo : News ]

As always I'm looking forward to great announcements all around. For all of my favorite platforms of today, and my possible favorite platforms of tomorrow.

Sunday, May 08, 2005 6:06:58 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Thursday, May 05, 2005

Am I such a sucker that I'd feel the need to buy another GameCube just because it looked like the concept piece that someone mocked up on Engadget?

...supposed portable GameCube are more likely a concept design than anything based in physical reality...

[ Portable Nintendo GameCube? - Gaming - gaming.engadget.com / ]

Unfortunatly yes I think so...

Thursday, May 05, 2005 9:02:37 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Tuesday, May 03, 2005

Great article on 1UP.com about the upcoming Zelda title:

This is Nintendo. Little pikachus all around, some pikmin in the back, and a friendly guard who will take us on a whirlwind, song-filled tour of this wonderland of imagination!

[ Zelda Exposed from 1UP.COM ]

Koji Kondo is mentioned, and I'm sure you've heard his music. The entire interview isn't here, they saved the best parts for EGM. Zelda will be huge this year, and could drive a ton of last minute sales for the GameCube and possibly even assist with Revolution as it is said to sport backward compatibility.

Any-which-way, you know you want Zelda, and if you don't you're only kidding yourself...

Tuesday, May 03, 2005 8:14:24 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games | japan
# Monday, April 25, 2005

I like to check out websites for upcoming games, and games I'm playing. Mostly I go looking for wallpapers to rotate across my desktop (I have dozens of dozens). What I don't understand is when such a good looking game has such a crappy website. If they can't hire a company to build a website to their standards, perhaps they have no standards and their game sucks...

Witness the crap that is:

Dive In

[ Psychonauts ]

Enter

[ Resident Evil 4]

Should I let the sites influence my opinion of the games? Sure I know that the website was probably built by some other company, and I know all the reasons that crappy websites get made, but I still can't stop these sites from making me think twice.

Monday, April 25, 2005 11:07:26 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games | www
# Friday, April 22, 2005

I love Manhattan, but now I have yet another reason to love it:

Nintendo of America has announced the Nintendo World store, located in the heart of New York City’s Rockefeller Center, will open on May 14, 2005. Nintendo World will celebrate with a grand opening block party outside the store in Rockefeller Plaza.

[ News : Article ]

So, Nate, what are you doing the weekend of May 14th, hmmmm?

The Nintendo World store will feature exclusive Nintendo DS, Game Boy Advance SP, Nintendo GameCube and Pokémon merchandise not found at any other store in the world.

So I will have to go to New York? No on line sales? No expansion stores to Tyson's Corner? If not, I hope Yaty doesn't mind a short trip to Manhattan on each trip we take to anywhere in the tri-state area.

Friday, April 22, 2005 9:24:02 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [3] -
games
# Monday, April 18, 2005

Live at the Hollywood Bowl:

A live concert event featuring full orchestra and choir performing music from the greatest video games, plus laser and light sequences, video clips, live characters, and a special segment dedicated to retro arcade classics!

[ Hollywood Bowl - Program Details ]

Think the LA Philharmonic will take this on the road? Or at least release a box set on CD?

Props to /., a site with some good news for geeks (according to Nar).

Monday, April 18, 2005 8:39:52 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Monday, April 11, 2005

Peter Rojas seems to lament this break with tradition:

It sounds like your worst Gen Y marketing nightmare: rather than wait until E3 to launch the Xbox 2/Xbox 360, Microsoft is going to break with game industry tradition (at least as much as the industry even has a tradition) and take the wraps off their next-gen console via a half-hour MTV special airing on May 12th that’ll be hosted by Elijah Woods and feature a performance by the Killers as well as plenty of cameos by the usual round of athletes and celebs. Hardcore gamers might not like it (no one likes to feel like they’re falling trap to some lame teen marketing machine), but Microsoft obviously believes that this next console is too big to be launched at a trade show event—they want to start building buzz on a global level from day one.

[ Microsoft unveiling the Xbox 360 on May 12th…on MTV - Gaming - gaming.engadget.com. ]

I think Sony and Nintendo should take note. Microsoft clearly sees that the consumer, and not the industry, is king, and will make the difference in which console rules the next generation release. And I tend to agree.

Of course Microsoft better bring more games, I still haven't had the need to pick one up (though Jade Empire may change that...)

Monday, April 11, 2005 10:21:46 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [6] -
games
# Wednesday, April 06, 2005

As the market grows, it provides room for more "winners":

Nintendo has updated their net profit figures. ‘Net income was about 82 billion yen ($760 million) for the year ended March 31, compared with 33.2 billion yen’ last year. Their original forcast [sic] for this year was 70 billion yen, so it looks like they did even better than they were expecting.

[ 4 color rebellion Nintendo Doomed! ]

When people ask me how much longer Nintendo will be able to compete, I am stumped. No one asks how much longer RC Cola will be around, or Burger King. Isn't there room for 3 consoles? And if not, lets get rid of that crappy Sony console, The only thing that anyone seems to like about it is the controllers, and they have stolen technology in them...

Wednesday, April 06, 2005 9:30:59 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [6] -
games
# Monday, March 28, 2005

Those who read me regularly are likely aware that I GameFly. I find it is a great way to try out crap games without ever having to buy them. You know the titles, curious looking, you know they probably suck, but want to confirm it.

112965p.jpgToday we confirm one real stinker, and another that just doesn't suit my taste. The first is Retro Atari Classics: 10 or so old Atari games that I don't remember liking much the first time around. They've had some "artists" spruce up the graphics, since computers are a bit better than they were back in the day. Centipede comes out psychedelic, but rather unplayable due to the odd stylus system where you don't touch where your guy goes, but close to where he goes. Missile command's new look is nice, but the touch screen is too sensitive so you run out of missiles rather quickly, leaving your cities defenseless. Gravitar, Sprint, and Lunar Lander always sucked, so who cares... Breakout and Pong get old so quickly, and Asteroids has never been my favorite (plus it's already on my sidekick). Warlords is OK, but it's just 4 player Pong mixed with Breakout, which still gets old quickly. And Tempest just looks and plays crappy on the DS.

112775p.jpgThe second is Zookeeper, a fancied up version of Bejeweled. I found it much more enjoyable than Bejeweled, but I find Bejeweled barely more fun than popping bubble plastic. (Though that is a mini-game in Warioware Touched, which I did love). If you like Bejeweled you will love Zookeeper, as it is a bit more challenging, and there are some nifty new rules to it. Perhaps there are super cool unlockables as well, I'm not patient enough to find them.

What I'm really looking forward to is the 3rd game sent my way, which somehow didn't make it with the other two, God of War. It looks to be a contender for PS2 Game of the Year, perhaps even Game of the Year, even if Resident Evil 4 should be a shoe in for that one.

Monday, March 28, 2005 8:25:59 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Sunday, March 27, 2005

It's tax time. Taxes confuse me. I think my taxes should be very very simple, but the software (TaxCut this year) always asks me so many friggin' questions. Though planning for next year, I noted this:

Hobby Expenses

Enter the amount of any expenses you incurred in 2004 in the course of your not-for-profit activities, but only to the extent you reported income from those activities.

In counting "total expenses" for this purpose, you must include items such as interest that would be deductible in any event.

If you have expenses in excess of income from an activity, your tax benefit would be greater if you could deduct them. To deduct expenses in excess of income, you must prove that you had a profit motive in engaging in the activity.

You will be presumed to have the needed profit motive if the activity actually showed a profit in 3 of the past 5 years (including 2004). (If the activity consists of breeding, training, showing or racing of horses, the reference is 2 of the last 7 years.)

If you can show the needed profit motive, either using this presumption or otherwise, you should report all of your income and expenses for that activity on Schedule C, not here.

So I simply need to win a few video gaming events, enough to profit for 3 years, and then keep it up to an average of 3 out of each 5 years, and all video game purchases could be deductible?!?!?! Sounds good to me. (If near impossible with my schedule.) Though I expect anyone who blogs, and pulls in enough ad revenue to cover expenses with a bit left over, has some healthy deductions here.

Sunday, March 27, 2005 1:55:55 PM (Eastern Standard Time, UTC-05:00)  #    Comments [4] -
games | life
# Thursday, March 24, 2005

Ever since Nintendo dropped Silicon Knights as a secondary developer, I've been worried that I wouldn't see any more games from them:

SEGA has announced an agreement "to acquire and publish next-generation game content" from Silicon Knights - perhaps putting to bed persistent rumours surrounding the Canadian developer's future work.

The companies will collaborate on a new franchise for next-generation consoles, they said this afternoon, although details have not been discussed. "Next-generation consoles" could include any of Xbox 2, PlayStation 3 and Nintendo Revolution.

[ Eurogamer.net - SEGA signs Silicon Knights for next-gen ]

I still mean to go back and try to finish Eternal Darkness. The controls are a bit clunky, but since it was close to launch that's understandable. The sheer originality of the game makes it so enticing.

Thursday, March 24, 2005 7:55:33 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Sunday, March 13, 2005

This is Reggie Fils-Aime's response to an interviewers question about the upcoming E3:

We want them to leave feeling that “Wow, Zelda is going to be as huge hit and I want it now. And I’m going to go to my local retailer and put a deposit for the super premium edition of the game,” which we’ll make available. We want the fans to walk away saying, “Wow, look at all this great GBA product and I’m going to be a two-handheld consumer, having both my old-time GBA as well as my brand new DS.” I want the consumer walking away just totally blown away with all the great product coming out for DS, especially Mario Kart, Metroid Prime Hunters, and Animal Crossing. So, in total, I want our fan walking away saying, “Yes, I need to be a three-system household, SP, DS, and GCN.”

[ 4 color rebellion Gamespot Interviews Reggie ]

But who isn't like this already? Just let me know when reservations are taking place, I'm ready to plunk down a deposit on the new Zelda. And who doesn't already own a GameCube, GBA, and DS? Could I be in the minority there?

(As the fan boys already know, Reggie is Nintendo's Vice President of Sales and Marketing)

Sunday, March 13, 2005 8:52:46 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Thursday, March 10, 2005

My family has a mailing list. I believe it just may be my primary means of communication with most of my family. Is that wrong? Please don't judge, at least not yet:

Iwata announced that the Wi-Fi protocol for Nintendo DS will provide users with a link to other players across the country or around the world. Once the service begins later this year, Nintendo DS users will be able to connect to the service wirelessly at Wi-Fi hot spots, whether they’re at home, in a hotel or at a coffee shop. As one of several Wi-Fi games, Nintendo’s in-house development team is creating a new Animal Crossing game for global Wi-Fi play.

[ News : Article ]

Once Animal Crossing DS over WiFi becomes my primary means of communication with the entire world, then you can pity me. That is if you have Animal Crossing DS and can mail me your ridicule, or a fossil...

And I can't wait to tell the first client, instead of using a conference call, let's all just meet in my Animal Crossing DS town, mind the weeds!

Thursday, March 10, 2005 9:03:25 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
fantasy | games | life
# Monday, March 07, 2005

At least that's my guess. She was recently in Japan promoting her hand bags or something, and I think she convinced Nintendo to write this game for her to promote:

main101[1].jpg

[ nintendogs ]

I'm sure she's just waiting for the new pink DS before using it in public.

Monday, March 07, 2005 9:42:39 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, February 28, 2005

Do something stupid:

...the Guy Who Was So Into Super Monkey Ball Deluxe That He Decided To Live in a Ball.

[ The True Adventures of Chad... ]

I'm still not sure if this is stupid funny or stupid stupid, but if he ends up dating the ponytail girl, it could lean more toward funny.

Monday, February 28, 2005 4:11:38 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games | humor
# Thursday, February 17, 2005

Does anyone else think this is a good idea?

Ubisoft and U.S. giant Electronic Arts are holding talks two months after Ubisoft dismissed EA's acquisition of a near-20 percent stake in the French video game maker as "hostile," the Wall Street Journal said on Wednesday.

[ Yahoo! News - Ubisoft, EA Hold Preliminary Talks -Paper ]

Does anyone else care? Stop the madness!

Thursday, February 17, 2005 10:39:09 AM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games | rant
# Tuesday, February 08, 2005

This is the stuff that Fan Boy's like me live for:

According to various Japanese publications, the new Resident Evil 4 team is encountering a few problems porting Resident Evil 4 to the PS2. Why do you ask? Hardware, Hardware, Hardware.

[ GAF - News - Resident Evil 4 Porting Issues? ]

Now how to get this info into a time capsule and send it back to the year 2000...

Tuesday, February 08, 2005 11:01:22 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Sunday, February 06, 2005

I concur with Tony:

I'm not totally enamored with the DS yet. I toyed around with the Metroid game, which was pretty cool, but I still haven't been "WOW"ed by anything DS-related yet. Well that was until I saw this.

[ ButtonMashing.com ]

Feel the Magic: XY/XX was intreaging, but not enough to buy it. I did get a copy of Mario 64 DS, but it still feels like more of the same. I have a feeling that the PSP forced Nintendo's hand and they had to release the platform without sufficient launch titles. I think the DS will really shine when some of the multi-player and online capabilities are revealed, and more titles like the one here. I can now imagine a dead sexy Resident Evil title on the DS, as well as a cell-shaded Zelda title.

Sunday, February 06, 2005 4:24:36 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games

At what point does Nintendo's "kiddie" rep fuel itself?

Nintendo has definitely embraced the kid-friendly image but maybe the embrace has turned into a bear hug and Nintendo can't let it go.

[ ButtonMashing.com: Some light reading. ]

Sure, my license plates announce to the world that I'm a total fan boy, but I still think that I can be objective. The fact of the matter is that this is how I see the current three consoles:

  • X Box

    Pros:

    Games all have at least a T rating, if not M. Anything that even begins to smack of less than T gets a dose of blood or guts or sex to boost the rating, thus no games for kids.

    Most appealing due to on-line play excellence, thus best liked for death matches and Madden (and other sports too, I guess).

    Most choices in controllers. I like seeing some of the crazy controllers that people come up with for the XBox. There are all types of gamers and they appreciate all types of controls. I would like to see the NextBox have mice available for it without having to hack it, that would silence a large number of FPS PC gamers.

    Best FPS experience due to Halo & Halo 2. What can I say, picking up Bungie was a great move for Microsoft, and one that has gone the farthest to making them a contender.

    Cons:

    New to games, still trying to figure out what everyone wants. Not able to be all things to all people. Too concerned about their image to release games like Katamari Damacy or Pikmin.

    Likely to have culture conflicts with Microsoft proper. Microsoft truly wants to build the one ring to rule them all, and could be forcing things on the NextBox that will make it unpalatable to the gaming community at large.

  • PS2

    Pros:

    Biggest library. Again a vicious cycle. If you want to maximize your sales you write your games for a minimum of the console that most people have (unless you're a 2nd party developer). Thus the Playstation gets the most games because it has the most games.

    Most appealing due to breadth of games. Best platform for RPGs due to exclusive on Final Fantasy series. More best fighting games.

    Cons:

    Crappy hardware. Higher failure rate than any other console. Crappy support for getting things fixed too.

    Only 2 friggin' ports. Why not just put in 4 ports and fore go the stupid multi-tap?!?!?

    Most expensive console (especially with above crappy multi-tap)

    Super crappy website. Sure that has little to do with the purchase of a console, but I really think Sony can do better.

  • GameCube

    Pros:

    Great first party games, great second party games. Best designed hardware giving great value for the money. Tight controls over hardware and software reducing the chance of buying crappy 2nd or 3rd party software or peripherals.

    Tons of innovation means you never know what to expect. If something is hot in games there is a good chance that Nintendo tried it first (except on-line, but I agree with Nintendo).

    Cons:

    "Kiddie" rep keeps "mature" gamers from considering the platform. This one drives me crazy, there are adult oriented titles out for the Cube, and for the most part these titles are only when necessary. I think that the blood and gore and extreme violence are great in Resident Evil 4 and Eternal Darkness, but somewhat unnecessary in PS2's Mark of Kri. This means that I can't play these games with my impressionable young daughter around, and cuts into my gaming time.

    Rep also seems to make people think that the Cube is less powerful than other platforms. I'm not sure where this comes from. The base specs for the Cube put it squarely between the PS2 and XBox in terms of power. I'm amazed by some things on the PS2 that would seem commonplace on the Cube. So many reviews of RE4 expressed surprise in the quality of the game on the Cube, but I think it's par for the course. Of course XBox has the most power here, but the Cube still is heads above the PS2 across the board.

I currently own a GameCube (duh) and a PS2. The PS2 came down to a price that I was willing to give it a chance, and I'm glad that I have. There are enough gems for the PS2 that it was well worth picking up: Ico, Ratchet & Clank, Kingdom Hearts. Due to my current experience I'll be doing everything to ensure that I have a Nintendo Revolution and PS3 around their launch dates.

As for XBox, I'm starting to see the appeal. I still don't understand why I'd want to go on-line and get my butt whipped by an anonymous 12 year old at every game that I buy, but there are a few XBox titles that I'd love to play: Halo, Halo 2, and Fable for example. If the NextBox will be backward compatible, I'll likely wait for it's price to sink a bit, if not I'll likely pick up a 2nd hand XBox.

Where has Nintendo gone wrong? Lost too much in the 2nd party arena. I don't pretend to know everything about the inter-workings of the gaming business, but they let slip Rare, Silicon Knights, and an exclusive on Resident Evil 4. Surely one of those at a minimum was worth a few bucks on Nintendo's part. Rare hasn't come up with much for the XBox, and I'm not sure what happened to Silicon Knights, but Resident Evil 4 rocks. If Nintendo would just pony up the cash to turn the Resident Evil series into a Nintendo exclusive, and bundle RE4 with cubes, I think they'd sell a ton. Perhaps they are already giving up on the GameCube and have something certain with the Revolution, we'll have to wait for the gunfight at E3 to tell for sure.

Sunday, February 06, 2005 2:37:11 PM (Eastern Standard Time, UTC-05:00)  #    Comments [4] -
games | rant
# Tuesday, February 01, 2005

[game box]I picked up the EyeToy for Iman because she always wants to play around with it at the store. I should have picked it up earlier, by the time I got around to getting it the Best Buy only had $a(B0002KMHD6,EyeToy:Antigrav) and no more copies of $a(B0001NBNES,EyeToy:Groove) or $a(B00009YEK0,EyeToy:Play), but I know she'd at least like the hover-boarding game. I then GameFlyed all of the EyeToy games that they have (except Groove, 'cause I found out that Iman says she wouldn't like it). The first to arrive is Nicktoons Movin'.

I didn't expect much from this game, but the whole reason to have GameFly is to try games that only Nate would buy, sight unseen. And this one is all the stinker you would expect it to be, or so says Iman. She lost interest in this before even trying all of the games. It appeared that the same gimmicky ideas were hashed and rehashed through a series of games highlighting characters from a dozen or so Nicktoons. Some silly cartoons introduced each barely thought out game. Granted many of the games were no more creative than a WarioWare or Feel The Magic XY/XX game, but (at least in the case of Wario) there are hundreds of those, not dozens.

Even if you do have an EyeToy, I'd recommend skipping this one. Unfortunately that doesn't leave a ton of games left to try, as the EyeToy games aren't coming out too quickly, and in respect for my downstairs neighbor, I refuse to get $a(B0004I1W3C,DDR Extreme).

Tuesday, February 01, 2005 10:28:02 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, January 31, 2005

On one hand it's cool when a company realizes that their fans want to build fan sites, and work with them to make sure it's acceptable to their lawyers, and the fans can still have fun with it. On the other hand it's not cool when some marketing guy just doesn't get it. Case in point: "Resident Evil 4" by Capcom.

I went looking for wallpapers, as I always do, to add to my collection (which gets rotated on my PC at work and home about every 15 minutes) because I'm a big geek. The Resident Evil 4 site had no such downloadables, but did have a "build a fansite" contest, which I figured might have something close. Instead I found a wizard that build this. It's not a fan site, it's a wizard to build mini-marketing sites. What fun is that? And if it appeals to anyone, it would be young kids, who shouldn't be playing this game anyway.

Monday, January 31, 2005 7:20:44 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Thursday, January 27, 2005

Speaking of games that I'm eagerly awaiting, not one but two Wario Ware games are headed our way. I truly enjoyed $a(B00008KUA3,Wario Ware Inc.:Mega Microgame$), and somewhat enjoyed $a(B0001JSSLS,WarioWare Inc: Mega Party Game$). The party game had much repeated from the GBA game, and it's not so much fun to play the party game when I'm totally familliar with the mini games but the unsuspecting victims who agree to play the party game are not.

Not content to sit on innovation, Wario has two more games headed our way: “Wario Ware: Touched!” and “Wario Ware: Twisted!” Touched is coming out for the DS and involves dozens of new games that use the stylus or microphone. I'm expecting super innovation here. Twisted is for the GBA and contains some sort of mini-gyro or something that can tell what direction the GBA is facing, and thus if you are twisting it. It uses this innovation to drive many of it's dozens of new mini-games. Certainly good things can be expected from both titles.

     

Thursday, January 27, 2005 10:57:56 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

GameFly has Starcraft: Ghost listed in “upcoming titles” including box art and a rating of M.

Blizzard Entertainment's StarCraft franchise comes to next gen consoles with the innovative StarCraft: Ghost. But instead of managing tactical units, in Starcraft: Ghost, you will control a futuristic, "Ghost" super-warrior.

[ Gamefly ]

I'm not getting my hopes up, Blizzard has been dragging their feet on this one. I think the entire gaming community is hoping that Blizzard is doing this to get the game “right”. Blizzard has a lot of story behind the Starcraft universe, and the ghost unit is one of the more exciting human military units from the strategy game, there is no reason that this game shouldn't be perfect. I'm still willing to give Blizzard the benefit of the doubt, but actual box art and a rating is a good sign.

Update: on a closer look it appears that the “M” rating is only on the box, and their database says “rating pending” (RP). Plus the GameCube version has different box art, different box rating, is listed as RP and releases TBD, and is being published directly by Blizzard instead of Vivendi like the PS2 version. All adding up to more waiting...

    

Thursday, January 27, 2005 10:31:43 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Sunday, January 23, 2005

If you have been on the fence about the GameCube, this should make you jump the fence:

In Resident Evil 4 players are reacquainted with Leon S. Kennedy, Raccoon City Police Department's idealistic rookie cop from Resident Evil 2. It has been six years since the destruction of Raccoon City and in that time, the U.S. government has been able to destroy the nefarious Umbrella Corporation. Fast forward to 2004 and players rejoin Leon, who is now a U.S. agent with a top-secret mission. He has been tasked to look into the abduction of the President's daughter and his investigation has led him to a mysterious location in Europe. As Leon encounters unimaginable horrors, he must find out who or what is behind everything.

[ Amazon.com: Computer & Video Games: Resident Evil 4 ]

The reviews are in, and this one is a hit. I've just finished chapter one, and I must say I'm quite pleased. My only complaints so far is that Leon can't seem to run, perhaps I just haven't found the run button, but I think they've done that on purpose; and some time switching in and out of cinematic mode is a bit clunky. Otherwise I feel they've kept everything that has made the Resident Evil series a hit in this version, and threw away all of the crap that drove me crazy. If you want to get into the series, but you're worried about not following the events of the past, this is a great place to jump in. Very little in this game relies on knowledge of the past games (as far as I can tell) and they bring you up to speed on the important parts.

Capcom's site for the game is crap, and the have no wallpapers to download, which is stupid. This game is M for mature, and rightfully so. So what are you waiting for, go buy a $a(B00006IJJI,GameCube) if you don't have one and a copy of $a(B0002A6CQ4,ResidentEvil 4) and get to playing a masterpiece. And, Dari, I've already acquired the rifle with sniper scope.

Sunday, January 23, 2005 5:30:37 PM (Eastern Standard Time, UTC-05:00)  #    Comments [4] -
games
# Monday, January 10, 2005

It would seem so. At first I was quite disoriented. The layout of the game has changed a bit since version one, and now there is an “over world” of sorts. Instead of just picking up races like you would in NfSU1, you drive around town looking for races. Sometimes you happen upon an underground racer, a quick SMS back and forth and it's off to see who's fastest. Other times you happen across actual events and you enter a slide race or some such. In between all of this you use your earning to “pimp your ride”.

Need for Speed Underground 2 dares you to go faster and deeper into racing culture! Immerse yourself in the tuner culture, exploring an expansive, free-roaming city divided into five distinct neighborhoods.

[ GameCube Games : Gamefly ]

Once I got used to the interface, and realized that each event on the map had uploaded coordinates into my navi-computer (courtesy of Brooke Burke), and my car came equipped with a GPS system to guide me, I think I really like this one. I'm not so much of a racing freak that I'll be buying this one, but the game certainly seems decent enough. Career mode, however, takes a racing game type to get through. Tricking out your car just takes too long in career mode to suit my taste. I'm not sure if there is an option to make the damage model more realistic either. No matter how bad your crash is, the worst effect it seems to have is slowing you down. All in all a great show, I give it 4 thumbs out of 5 stars, or something like that.

Monday, January 10, 2005 6:08:19 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, January 03, 2005

Hopefully they won't screw this one up.

It is the year 2071 and humanity is living in an interplanetary society. A new breed of “cowboy” bounty hunters pursue outlaws across the lawless solar system in the hope of receiving high rewards for the hackers, drug-dealers and terrorists they capture. Shipping Fall 2005, Cowboy Bebop has not yet been rated by the ESRB.

[ BandaiGames.com - Games - Cowboy Bebop™ ]

It says you can play as different characters: Spike, Jet or Faye, why not Ed?

Props to Mikah.

Monday, January 03, 2005 1:00:54 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, December 20, 2004

Electronic Arts is to buy 20 percent of French publisher Ubisoft, the Wall Street Journal has confirmed this morning, at a reported cost of between $85 million and $100 million.

[ GamesIndustry.biz - EA to buy 20 per cent share in Ubisoft ]

I'm not a real big fan of Electronic Arts. Even ignoring their dubious employment policies, they don't promote the type of games that I like, and put tons into their sports titles. They have had, over the years, a few games that I've liked, but many seem to fade never to return.

I am a big fan of Ubi, especially their Montreal office, and I'm even willing to forgive them for rushing Pop:Warrior Within knowing that they have more goodies coming, hopefully some of which are a complete surprise to everyone.

I just don't see EA and Ubi working, and it scares me to think of EA destroying such a great studio as Ubisoft.

Monday, December 20, 2004 1:38:01 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Sunday, December 19, 2004

Nintendo DS games are already available on GameFly! I'm not sure what type of installed base is required before GameFly makes a decision like that, but that's a great sign...

Sunday, December 19, 2004 10:50:48 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Friday, December 17, 2004

It's a brave new world for advertisers. As movies and games and in the future all sorts of products start to rethink how they generate press, and create exciting new ways of getting their name out, I can see that we're all in for a treat. Why pay for crappy TV spots with weak jingles, when you can create entire on-line games, or spoof sites, or both?

Most in the gaming community are quite familiar with Halo2's I Love Bees website. An interactive fiction/game based on the Halo/Halo2 story that helps to link the two. It unfolded over the summer of 2004 up until the launch date. Pretty cool I think, though I didn't have the time to get into it fully, especially since I haven't played Halo and wouldn't catch most of the references.

Here's my issue. What's the point of making this sort of experience and then not getting the word out to those who might enjoy it? Nintendo (apparently) tried the same thing with Metroid Prime 2: Echos, but I didn't hear about it until the entire thing was completed. Apparently something's going on at Channel 51 (with follow up changes to site), even channel 51's sponsors Orbis Labs and Athena Astronautics seem to be in on the joke. Though I think AA is up to something as detailed on the Blogger journal “Athena Astronautics Journal”. Since I've only discovered it now, it loses a bit of it's play-acting finesse, but it still seems to be quality. Next time Nintendo, be sneakier, OK?

And the quick-and-dirty I Love Knees website is quite funny too.

Friday, December 17, 2004 11:08:48 AM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Monday, December 13, 2004

I've now GameFlyed Prince of Persia: Warrior Within on 2 platforms (PS2 and GameCube) and I don't understand how this happened:

“Prince of Persia: Warrior Within is already one of the most critically acclaimed games this year,” said Ubisoft vice president of marketing Tony Kee, referring to the game’s outstanding review scores from PSM Magazine (10 out of 10) and Official Xbox Magazine (9.6 out of 10).

[ Ubisoft - Prince of Persia: Warrior Within™ Available In Stores Today ]

PoP: Sands of Time was very unique, we hadn't seen much like it since Ico which hadn't sold nearly as well as it should have. PoP: Warrior Within might have been fine if it had offered more of the same, but somehow Ubi seems to have made it worse. Worse you say? But this is the “most critically acclaimed blah blah blah”. That's where I'm lost.

PoP: WW has issues, but first lets go over what's better. The new fighting system is much more flexible than in the first game. This is where Warrior Within really shines. It makes the combat a lot more enjoyable. However who is playing this game for the combat anyway? The puzzles seem to have been kicked up a notch, but in many cases I was halfway through solving a puzzle when I realized that I was in a puzzle that needed solving. There are new characters, which is fun, and the cinematic sequences are nice, perhaps not as nice as PoP:SoT.

Yes, those were the better points, not so impressive eh? Now what's gotten worse? The story so far (I say so far because I'm only a couple hours into the game) has been beaten into our heads. I hazard a guess that the story isn't going to be all that complex, so it's best to repeat things over and over and over. The video on the PS2 version had some issues where glitches would show up, especially when the CPU seemed a bit taxed. I've already run into 2 rendering issues on the GameCube version, one where a bird somehow became invisible (they aren't supposed to do that) and another where I was impaled on my enemy's sword, yet she had performed a completely different move. And, worst of all, on the GameCube one sequence where I was learning all about some nonsense the voice audio dropped out completely (and I swear right before that it was rather poorly synced).

Plus, I should mention the save system sucks. It requires far too many “OK” confirmations, and takes too long. Many other games these days have nice auto-save features, or at least quick enough save times. Not only are the saves slow, and require too many confirmations, but the music and video are stopped abruptly during this process yanking you clean out of the game experience, not something I expected from the group that gave us the first PoP on modern consoles. And yes, I have one more complaint, you don't get the ability to rewind time at first, this meant I had to replay some learning screens over and over as, in my haste, I accidentally launched myself off of cliff after cliff after cliff. Each time forcing me to repeat a section, each time making my play sloppier since I was tired of replaying that section. And, when you do regain the power, there is no plot element (that I can sense) that explains why you've regained this power.

I do have one more complaint, but I can't be sure that it is one, and it is a bit of a game spoiler, so I won't mention it here, but suffice to say the Prince claims to have saved someone twice, and I can only count once...

10 out of 10? Doubtful. My copy is turning right around to GameFly. If I make it through the games I have now, I might rent it again. In the meantime I'll wait for the game I really wanted out of Ubi, Beyond Good and Evil II

More unexplainable ratings:

X-Play 5 out of 5
IGN 8.6
GameSpot 8.8

And one that I can get behind:

GameSpy 3 out of 5

Monday, December 13, 2004 11:46:59 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Friday, December 10, 2004

I'm glad to see my Nintendo selling some product:

Shoppers eager to find the new Nintendo DS can rejoice at least for the time being. Nintendo today announced it will increase total shipments of Nintendo DS to North America by 40 percent, to 1.4 million systems before the end of the year. Due to the systems popularity, many retail stores across the country are reporting shortages, and the initial batch of 500,000 units all but sold out a week after Nintendo DS launched on Nov. 21.

[ Nintendo ]

Of course even this volume doesn't guarantee a success. Better keep the good games coming, big N.

Friday, December 10, 2004 1:38:29 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Wednesday, December 01, 2004

I don't think this is a “Nokia” at all, and Nintendo is really only counting sold NDS systems:

Shoppers spent Thanksgiving week stuffing their shopping bags with Nintendo hardware, setting the stage for 2004 to be the year of the hand-held holidays. Shoppers snapped up more than 500,000 Nintendo DS systems during Thanksgiving week, representing more than 90 percent of all units available in stores across the United States.

[ News : Article ]

So odd that I picked mine up on a whim. I've now noticed that many of the games that I'm interested in aren't out until later this month or even February in some cases. If you do know where the extra 10% of the units are, post here, N8 and Scot would sure appreciate it.

Wednesday, December 01, 2004 11:11:52 AM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games
# Tuesday, November 30, 2004

It's the two great tastes that taste great together:

Tap into your own light and dark side and create a Samus Haiku, capture the spirit of Metroid Prime 2: Echos for a chance to win ... great prizes

[ Metroid Prime 2 Echoes - Haiku Poetry Contest ]

Of course if these prizes look cool, wouldn't you have them already? Are there dirt poor haiku poets out there who dream of playing Metroid on a brand-new GameCube?

Tuesday, November 30, 2004 12:37:34 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Sunday, November 28, 2004

Retro Studios deserves an ice cream party. There newest foray into the Metroid universe, $a(B0002ILS1U,Metroid Prime 2: Echoes), may not seem to different from Metroid Prime, but what it lacks in new isn't necessarily a bad thing. MP2:E plays every bit as good as the first, but with a great new story line, great new baddies, great new levels, and some unique trans-universe puzzles. The splitting of the planet makes for interesting game play that hearkens back to some Zelda or Banjo-Kazooie games (of which I can't quite put my finger on), but in a 3D spooky way. If you liked Metroid Prime, you must get a copy of Metroid Prime 2: Echos.

Update: $a(B00006F2ZR,Castlevania: Harmony of Dissonance) had the 2 castles with some interaction. However MP2:E has much more interaction than C:HoD did, which I always felt was underused in that title.

Sunday, November 28, 2004 9:13:19 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

$a(B0002ILS1K,Paper Mario: The Thousand-Year Door) is very similar to Paper Mario for the Nintendo 64 and a whole lot more. The graphics have easily been kicked up a notch, if not two. The story is unique, imaginative, and works in elements from the most recent Sunshine Mario. Mario now has extra moves based on the fact that he is made out of paper. And the battle has some very ingenious additions including a live audience that can help or hinder you. If you liked Paper Mario, this one is a no-brainer.

Sunday, November 28, 2004 9:05:10 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

I do like it when I support a company and they repay me for that loyalty. And yes, that means Nintendo. I've dutifully purchased the Nintendo DS, although I must admit that I wasn't really sold on the idea. I picked up $a(B0006B0O9U,Super Mario 64 DS), since Mario is a good intro to any Nintendo platform. I thought I was just buying a copy of Super Mario 64 slightly reworked for the DS platform, but I believe I've got a whole lot more. There are something like 30 new stars in the game. There are new ways of getting those stars including “crystal stars” (like the 8 red coins, but now there are 5 stars hidden) and new “secret castle stars”. I knew that there was going to be new playable characters: Luigi, Wario, and Yoshi. I didn't know that there was a whole story behind where 3 of those characters went, and I'd have to rescue them. And I had no idea that there were new mini games, many of which support networked multi-player modes. All-in-all there is a great game with easily $30 more fun packed into it.

Sunday, November 28, 2004 9:01:48 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Tuesday, November 23, 2004

The Nintendo DS with it's unique controls allows you to create the highest forms of entertainment:

Sprung puts you in control of the conversation. Choose your line and get ready to react when your opponent responds.

  • Work all the angles
  • Flaunt your assets
  • Play it cool

[ Ubisoft - Sprung™ ]

Oh, and cheesey dating-like sims too (and three)...

Tuesday, November 23, 2004 3:51:20 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

Perhaps this is just media hype or Nintendo spin:

In the entertainment Mecca of the world, people waited in line for up to 15 hours on Nov. 20 to be the first to touch America's newest, hottest celebrity: The Nintendo DS. The paparazzi were out in full force to catch a glimpse of the dual-screen device and its devoted followers.

[ News : Article ]

Or perhaps I stumbled in at the right time. I wandered into the Best Buy right when they opened, sauntered up to a table covered in DS merchandise, and picked up one. I think it was meant to be, eh? I'm not so impressed with the one game I picked up, however, the controls are a bit sketchy, but I can certainly see the potential that the DS has. If they get some of the better N64 titles and rework them to be more DS-friendly, I think we'll have plenty of great games for years to come. (Too bad Conker won't likely be one of them...). Some titles I'd like to see snazzed up and ported include:

  • That truck crashing game that N8 has
  • Any Rare FPS
  • Jet Force Gemini (but what was promised, not what Rare delivered)
  • Any other Rare game
  • Seriously did anyone else makes games for the N64?

Oh, and if LA is the “entertainment Mecca” then was is Mecca?

Tuesday, November 23, 2004 10:45:08 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

Sure it's marketing hype, but so far I am inclined to agree:

Metroid Prime 2 Echoes is one of those rare games that exceeds its predecessor in quality. The game expertly weaves themes of light and darkness in every element, from plot, to characters, weapons, power-ups, even the music. The action is engaging and intense (you'll love to hate the Ing Horde), the levels brilliantly designed, and the puzzles intelligent but approachable. Metroid Prime 2 Echoes is a fantastic installment in one of the Nintendo GameCube's most exciting franchises.

[ Metroid Prime 2 Echoes ]

I haven't gotten so far, but already it feels better than the original. The engine is a bit more polished, the world seems more complex and thought out, and everything is a bit darker and more sinister. Once again, if you don't have a game cube, you are missing out big time.

Tuesday, November 23, 2004 8:07:48 AM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games
# Thursday, November 18, 2004

They kidnapped his father. They destroyed his village. Now, he's the world's only hope against an evil sorcerer - and not even time can stand in his way. Meet Tork - cave kid, shape shifter, and time-traveling bone buster. With a fiery heart and flinty determination, Tork vows to steamroll through time and put history itself back on track.

[ Ubisoft - Tork™: Prehistoric Punk™ ]

Thursday, November 18, 2004 4:57:38 PM (Eastern Standard Time, UTC-05:00)  #    Comments [5] -
games
# Sunday, November 14, 2004

Usually the Japanese don't send us the odd ones. Sometimes, however, they figure it will sell enough to translate some text and the packaging, when this happens we end up with a weird, but addictive, trip like $a(B0002Y2XXQ,Katamari Damacy). Sure we've all been through it, our father the King of the Cosmos, out on a trippy weekend bender, destroys all starts in the sky. Then, because he's too irresponsible to fix the problem himself, strongly suggests that I, his son, the prince, fix it. To add insult to injury his solution is to have me roll up everything I can into a ball, and when big enough he'll make a star out of it. Why is that injurious? He send me to Earth to do it. Not only does each level have trippy music, but when my ball o' junk is big enough he uses a trippy rainbow bridge to bring me back home.

In an interesting side note, you can tell that much of the Internet is committed to reviewing video games by googling Katamari, which doesn't seem to mean anything outside of this game. At the time of publishing this article roughly 215,000 pages are “hit” by that search, *all seemingly mentioning this game.

* All meaning 99%, there were a few others that seemed unrelated, but quickly forgotten in the onslaught of Katamari Damacy reviews.

Update: Roughly it means “Clump of Souls

Update: The game retails for $19.95, the CD (an import) costs $29.95 most places.

Sunday, November 14, 2004 5:24:01 PM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games
# Thursday, October 28, 2004

If only for the fact that the map is always there, and yet doesn't obscure any part of the game, I think I will like the DS a lot.

Super Mario 64 DS is much more than just a port of the Nintendo 64 version of the game. New worlds, new characters, new moves and the addition of action-packed minigames make this title bigger and better than ever before!

[ Games : Super Mario 64 DS ]

Thursday, October 28, 2004 4:24:05 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Friday, October 22, 2004

I guess I should plan a trip to Game Crazy...

Retailers participating in the Metroid Prime 2 Echoes T-shirt pre-sell offer include Circuit City, Game Crazy, GameStop and Electronics Boutique. Metroid Prime 2 Echoes is Rated T for Teen (Animated Blood, Violence). The hip T-shirt features a Samus name tag on the front and a bounty hunter logo on the back.

[ Nintendo ]

I wonder if there is animated blood and violence on the T-Shirt...

Friday, October 22, 2004 9:20:20 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games
# Monday, October 18, 2004

Nintendo has officially confirmed that the Nintendo DS will be region-free, allowing it to play games purchased anywhere in the world. Although this news may not specifically cater to American and Japanese folks, it certainly gives us Europeans the benefit of importing our DS systems from abroad, with the help of import specialist sites such as Lik-Sang.com.

[ Gaming headlines ]

This reminds me of my trip to Akihabara recently. There were so many game stores with so many cool games. But, once I get past the fact that they're in Japanese, I have no guarantee that any could work on my systems back home. I know the GameCube doesn't allow swapping of the US/Japanese games, and I think the PS2 is the same.

And since the device is displaying the games, the whole PAL/NTSC debate is unnecessary. I'm guessing that with the world shrinking the way it is, this is a statement of how the economics of regional protection don't hold up anymore, and the ability to manufacture one system for the world pays off much better in the end. Sounds like a real good move to me.

Monday, October 18, 2004 1:32:34 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Sunday, September 26, 2004

All of this time I figured that my “killer app” for the PS2 was $a(B000066TS5,Kingdom Hearts). I like Kingdom Hearts, don't get me wrong, but I also could have as easily done without it. GameFly has just provided me with the reason why I needed a PS2 but didn't even know it: $a(B0000690ZE,Sly Cooper and the Thevius Racoonus). Sure it's cheesy; the title is cheesy, the premice is cheesy, and the story is a bit cheesy; but it's pure gold.

GameSpy gives it 4 1/2 stars, IGN an 8.5, and GameSpot a 7.8. The biggest complaint seems to be the shortness of the game, but I will always prefer quality over quantity (and never would have put the “gummi” levels in Kingdom Hearts).

The Sequel is already out but I have enough games to hold me while I wait for it's price to come down. Hopefully Sucker Punch is already working on the 3rd Sly Cooper title, cause I feel a dynasty coming on.

Sunday, September 26, 2004 2:50:38 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games
# Tuesday, September 21, 2004

Survival horror hits the high school – the first action adventure in the style of American teen slasher movies. Tortured screams echo through the high school’s deserted corridors. Faceless creatures lurk in the shadows. Five teenagers set out to bring light into the darkness – and experience a night that will scar their souls forever.

[ Ubisoft - Obscure ]

I hadn't caught wind of this earlier. It seems as if more and more publishers are getting into the horror genre. This one looks good, but a planned horror title from Namco looks rather boring.

Tuesday, September 21, 2004 1:48:28 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

Here's the original Japanese:

「東京ゲームショウ2004」開催初日の9月24日(金)の9時30分より、開会式を行います。ご取材のほどよろしくお願い申し上げます。

[ Tokyo Game Show ]

Nintendo, and Sony to some degree, always try to save a few surprise announcements for the TGS. Unfortunately the press is almost all in Japanese, and my Japanese is non-existent. (Though, on my recent trip, I learned my first Kanji: )

So far the fun new totally confirmed announcements seem to be:

  • Nintendo DS to arrive November 21st for $149
  • PStwo is coming, smaller and more network enabled than it's big brother.
Tuesday, September 21, 2004 11:40:59 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [4] -
games
# Thursday, September 16, 2004

Turn a desktop or tabletop into a mini carnival arcade with a Bulls-Eye Ball™ game of skill and chance!

Action packed desktop game is fun for both kids and grownups alike. Toss and "boink" marble-sized silver balls onto the mini built-in trampoline — and into the bulls-eye!

Competition is accompanied by music, flashing lights, sound effects and the amusing voice of a score-keeping barker.

Choose among three automatically scored games: 30-Second Blitz; 25-Point Rush; and the Bulls-Eye Ace.

Recommended for ages 7 and older.

[ Fun Office Game ]

Oh, and seriously impede office productivity...

Thursday, September 16, 2004 3:29:08 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [4] -
games
# Saturday, August 28, 2004

Playstation distractions aside, my Metroid P2E bonus disc arrived:

Metroid Prime 2 Echoes won't hit stores until November 15, 2004, but novice and veteran bounty hunters can pick up an official bonus disc with a playable demo in the new Metroid Prime Bonus Bundle! If you already own a Nintendo GameCube, you can receive a bonus disc by registering your GCN and five games, or you can get it with a subscription to Nintendo Power magazine.

[ Metroid Prime 2 Echoes - Bonus Disc ]

Better than Metroid Prime 2 for sure. The HUD has been reworked a bit, giving it a more subtle “lock on”. Much design work has been done on the pirates, and the newer 2 types the demo shows are reminiscent of Scizor, but still cool. The demo starts off with Samus having the “light” and “dark” guns, which doesn't make sense, so I'm hoping it's just the fact it's a demo. Game feel was very similar to Metroid Prime, and I'm sure there are some great surprises too.

The bonus disc comes with a preview (including Halo rip-off opening movie), a trailer (snippets of game-play), a demo (not a lot, basically what was displayed at E3), a gallery (including a nifty shot of an updated chozo), and a time line of where the games fit chronologically (including story synopsis).

If you have a GameCube and 5 registrable games (mostly anything published by Nintendo directly since Mario Sunshine) I highly recommend ordering this great freebie. If you don't have a GameCube, go $a(B0002MPVQO,buy one) and get Metroid Prime and this bonus disc for free.

Saturday, August 28, 2004 10:52:35 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Tuesday, August 24, 2004

GameFly has been kind enough to send me a copy of Jak and Daxter, which I heard was decent, and so far appears to be so. It looks like I can pick up a used copy for about $8 off of $a(B00005R5PO,Amazon) and just might do that.

The game-play is OK so far, a basic collection platformer. Daxter, the sidekick, is a bit irritating, but most reviews point this out so I was prepared. One nice thing about the game is all load waiting seems to have been eliminated. PS2 games don't, apparently, require those heinous waiting times while a level loads, as long as the game programmers know what they're doing. So far I've been getting used to the controls, looking around the world a bit, and trying in vain to get the “love interest” in the game to care about something besides her little experiment.

If I had paid $40 for this game, I think I may have been disappointed, but at the price you can get a used copy for, this is certainly enough bang for the buck.

Tuesday, August 24, 2004 8:07:41 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games
# Monday, August 23, 2004

$a(B000066TS,Kingdom Hearts) is turning out to be as good a game as I suspected. I was off to a bit of a false start, making assumptions that I shouldn't have we're helping, but a quick trip to GameFAQs straightened out my assumption that the levels were purely linear. My aggravation with the crappy menuing system for using items has been fixed when I learned a spell to heal myself, and (since I didn't read the manual) now I understand that “abilities” need to be activated to be used, they are working out better for me as well.

$a(B000066JRQ,Mark of Kri) still irks me with the control of Rau, who stops short and pauses at everything. Truthfully I'm not too far along in the game, and there are clearly additional weapons and skills for me to learn, so I'm still unsure what my feelings will be when I'm done. I have gotten far enough that I understand where the M rating came from. Once you start stealthing around, the “killing” animations can be quite gruesome. And, since I truly don't even know the point of the game yet, I can't really judge the overall story. However the “stealth” level gives me promise that many unique game play features are waiting for me, so I anticipate a great overall game experience.

The big question is, will I remember anything about these games when I return from Indonesia in mid-September?

Monday, August 23, 2004 1:07:17 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Thursday, August 19, 2004

I love wireless controllers. My Nintendo WaveBird (of “Is that a WaveBird?” fame) is indispensable, and having purchased a PS2 I didn't want to go back to dealing with cords. I asked around and most said that the New Logitech 2.4 GHz wireless was the way to go.

Experience the freedom to play anywhere you want and eliminate cable clutter in your living room. The second generation Logitech Cordless Action™ Controller delivers the performance, convenience, and comfort you've been looking for. It's engineered to be small and light, yet it still uses Logitech's highly reliable 2.4 GHz radio frequency technology to deliver precise control with no lag.

[ Logitech ]

Since I just had to buy a new phone because my old phone didn't play nice with my WiFi I was a bit nervous, after checking out the options it seemed that all PS2 wireless controllers that looked even 1/2 way decent utilized 2.4 GHz technology. I figured that worst case scenario I'd have to try and return it from whence it came.

I am happy to report that there are seemingly no interference issues with the Logitech and my WiFi network. In addition the Logitech uses hi-grade parts all the way through, giving the controller a very solid feel, and feels like it will last quite a while. I think it is also a bit bigger than the standard PS2 controller, which suits me fine. Unlike the WaveBird, the Logitech has rumble built in, and oddly no on/off switch or channel selector, I haven't spent much time trying to figure either one of those out, as I am so sucked in to Ico.

I give this controller 5 thumbs up, and I would recommend $a(B0001VNNE8,buying) it.

Thursday, August 19, 2004 8:14:58 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [4] -
gadgets | games

Each console has exclusive content, my preference tends to be toward Zelda, so I get anything with "Nintendo" emblazoned on it. I had thought that my “killer app” was surely to be $a(B000066TS5,Kingdom Hearts). Kingdom Hearts has both Square and Disney behind it, it's sure to be a winner (and may turn out to be so, once I get used to the crappy controls).

However, what I am finding is that another gem is truly reason enough to get the PS2 (at least for the price I paid), and that is Ico from SCEA:

Ico weaves the tale of a young boy trying to escape his imprisonment in a large, vacant castle. Along the way, he discovers another captive — a beautiful princess named Yorda. Players control Ico with the goal of escaping the castle with the princess safely in hand.

[ $a(B00004YUWA,Buy Ico from Amazon) ]

I encourage you to check out the homepage for Ico, which will give you a feel for the game. As disorienting as the site is, since all navigation needs to be discovered and unlocked, the game is more-so. It plays a bit like Prince of Persia, and is as beautiful a game as well, but a bit more spooky and more confusing.

The Amazon.com description lists one of the “cons” of the game is the short play time, but I for one would much rather have an A+ gaming experience in the 10-20 hour range than an average gaming experience in the 50-100 hour range, quality over quantity. And if you have an aversion to Japanese culture, this one is dripping with Japanese style, and (although subtitled) all speech is in the original Japanese.

Thursday, August 19, 2004 7:51:29 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Monday, August 16, 2004
Step into the 128-bit universe brought to you by PlayStation 2. You’ll enjoy the look, sound, and feel of unbelievable, near-cinematic realism as you play. PlayStation 2 offers the most advanced games across every genre, DVD video playback as a standard feature, Dolby Digital 5.1 theater-quality sound, and the ability to play the immense catalog of PlayStation games. So, what are you waiting for?

[ PlayStation 2 System ]

I'm not sure why this copy hasn't been rewritten since the launch of the PlayStation, as most of it is quite laughable, but apparently what I was waiting for was a price reduction, and a lull in games for my beloved GameCube. So, with a tip from N8 and the lack of inventory of a brand-new PS2 at the new $149 price tag, I ordered a refirb from eCost and it's on it's way.

The question I pose to you is, what PS2 games need to be on my GameFly list?

Monday, August 16, 2004 2:21:00 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [8] -
games
# Wednesday, August 04, 2004

Nintendo must be hardcore, they have mild explitives on their website!

Starting Aug. 15, Nintendo's Metroid Prime Bonus Bundle gives consumers a Nintendo GameCube system and not one but two free discs. The first disc contains a complete version of the award-winning Metroid Prime game, while the bonus disc contains a playable demo version of the highly anticipated sequel, Metroid Prime 2 Echoes.

[ Nintendo News ]

Basically if you don't have a GameCube, and you've ever enjoyed playing any video game, and you don't buy one now, you are a hopeless Nintendo-bigot. This deal is sweet, too sweet to pass up. And, yes, my bonus disc is on the way, courtesy of my registration of multiple systems and games in my “My Nintendo” profile.

Wednesday, August 04, 2004 3:45:23 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [4] -
games

At least that's my assumption. And he's finally realized that Nintendo is hot. Can anyone say X-Cube? GameBoy X? XBox VR? Ok, not that last one.

Microsoft Corp's founder Bill Gates has expressed his interest in acquiring computer games company Nintendo Co from the Japanese billionaire Hiroshi Yamauchi.

[ Forbes.com ]

After this, Nintendo could reveal the secret labratory of Square Enix, and Gates could “aquire” them as well. Shortly after Naugty Dog and Insomniac would ditch Sony, and the One World Order would be in place.

Of course if Bill wants Nintendo that bad, Amazon sells $a(B00006IJJI,GCNs)...

Props: G$

Wednesday, August 04, 2004 12:42:31 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
fantasy | games

It seems that I'm not the only one impressed with Castlevania: Aria of Sorrow. G4(tech)TV's G-Phoria has it nominated for Best Handheld Game. On their promo show, it seemed like everyone agreed that Aria of Sorrow brought back the old school look and feel, more so than the other two Castlevania games for GBA, and much more than the attempts to bring Castlevania into the 3rd dimension.

I also see that Konami has announced that Castlevania will be making an appearance on the DS as well. Hopefully in 2D, hopefully with the map on screen at all times. I find that Castlevania games, more-so than any other game I play, require flipping back and forth from the map screen.

Wednesday, August 04, 2004 9:17:21 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Wednesday, July 28, 2004

Now officially the "Nintendo DS", the style has been tweaked a bit, based on feedback from E3, I expect:

The retooled Nintendo DS features a thinner, black base and an angular platinum flip-top cover. The face buttons and shoulder buttons are larger, and some have been reconfigured for optimum use. The unit includes a new storage slot for the touch screens stylus, and the speakers now broadcast in stereo sound, with or without headphones.

[ News : Article ]

Honestly, I expected it to change a bit more, but the encouraging news is that 120 games are in development for it. If only 1/5th of those are available at launch time (and since it plays GBA games), it could be rather successful. Now the big question is: how much?

Wednesday, July 28, 2004 6:46:43 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games
# Monday, July 26, 2004

I don't know what original story they refer to here, but this looks like the next good platformer/adventure out for the GBA.

Control Yoh in an all-new adventure and use his powers as a Shaman to fight nefarious foes and train to become the Shaman King! Friends Anna and Morty and rivals Len and Rio make appearances along with the rest of the cast from the animated TV series and comic book. Master awesome abilities and attacks like Yoh's Celestial Slash and perfect Spirit Unity on your path to becoming the new $a(B0001ZZNN8,Shaman King)!

[ Konami Digital Entertainment ]

Perhaps not in time for my trip, so I may need to get $a(B0001JXACA,Mario v Donkey Kong) and $a(B00009WAUM,Mario Golf Advance), for the long, long plane ride. And then, of course, I might pick up something strange in $a(4770028091,Akiba)...

Monday, July 26, 2004 9:35:23 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Monday, July 19, 2004

I had forgotten about Gradius. I played so much back in the NES/SNES days...

In playing through the levels, we were surprised at how completely faithful the gameplay was. The changes are almost entirely cosmetic and the main difference is that the 3D opens up a few new possibilities in enemy movement, but that's the main extent of it.

[ PlayStation 2: E3 2004: Gradius V - Hands-On ]

Another reason the PS2 is now calling my name. And check out this sexy video of the game play. Of course if it was Life Force for PS2, I'd already own one...

Monday, July 19, 2004 9:25:02 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Sunday, July 18, 2004

I've got a couple Zelda re-releases and a “collection” disk. I've got the Sonic re-release “collection” disk. I tried the Mega Man one, but it's too hard for someone who doesn't have the same free time that he did as a child. I've checked out a bunch of the Mario re-releases, but I've never been the biggest Mario fan. What's missing? (Besides a re-release of $a(B00005AV86,Kid Icarus)). $a(B00005AV8W,Castlevania)!

Through the incantations and ceremonies of evil souls who wished to bring upon the end of the world, Dracula had arisen, and his army of the undead began to terrorize once again. Simon Belmont, the great-grandson of Soleiyu, took his mighty whip and set out for Dracula's castle. He fought his way through the beckoning countryside and through six torturous sections of the Count's castle before confronting him.

[ Game FAQs: Castlevania Series Story FAQ ]

Konami has done some good with the contra series, trying to reinvent it, and I applaud their effort. Now can the do a collection disk with all the old Castlevania games? It's about the only series left that begs me to buy vintage systems and hunt out these games.

And, I'm currently replaying $a(B00008KU9T,Castlevania: AoS), and it's just as good as the first time (almost, since I didn't wipe my memory). Come on Konami, please! I'd even buy a PS2 if that's the only platform it was on...

Sunday, July 18, 2004 9:16:37 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Thursday, July 15, 2004

Link letters and create words to feed the hungry, hungry Bookworm! But watch out for fiery red letters... they’ll burn your library down! It’s vocabulariffic!

[ PopCap Games - Bookworm ]

Steve passed this gem along to me, and I promptly installed their Pocket PC collections on my Dell Axim. The Bookworm game in particular is rather addictive. Looks like they have Palm versions as well, but I can't vouch for them.

Now if only they could post high scores when I sync in my cradle.

Thursday, July 15, 2004 7:52:45 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Wednesday, July 14, 2004

Today, possibly tomorrow. And I'm sure Nate has it reserved, so I'm thinking... Truck problems? (Ouch, was that uncalled for?) But I'm sure he'll be reviewing it soon anyway.

Two worlds exist, unaware of each other. Mana, or life force, is shared by both worlds and while one world thrives, the other suffers.

Lloyd Irving lives on Sylvarant, a dying world where nothing is as it seems - a fact he hasn't yet realized. With a strong set of justice, incredible bravery, and a particular loyalty to his friends, he joins them in a very important quest: a journey to save their world.

Lloyd's close friend, Colette Brunel, is the Chosen One, destined to save the dying world as a descendant of the Mana bloodline. At the age of 16, the weight of the world hangs on her shoulders.

Genis Sage, the village intellectual, is a talented magician with a personality to die - or kill - for. Most likely, you'll grow to love him.

Together, they set on this dangerous journey together - to unlock the seals of the world and bring the balance back to their dying town on Sylvarant.

[ Tales of Symphonia ]

I've got $a(B0001OK7VW,it) in my $gf(GameFly) Queue, to try before I buy.

Wednesday, July 14, 2004 12:52:46 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [4] -
games
# Monday, July 12, 2004

So based on an off comment by N8, I went browsing on Amazon.com to see how many games are available for PS2 now, that will never be out for GameCube, that I would consider buying.

For Xbox this came up with about 2 or 3 games, and all but Halo are also out on PS2.

For PS2 this comes out to 14 games, and that's just a casual browsing on Amazon.com, and also doesn't include any upcoming games that I might like.

14 games is hard to shake a stick at, and hard to ignore. Why must I be tormented? Perhaps there is someone who owns a PS2 and has had such a bad experience that they wish to warn others away, and such comments might stop me before I buy again...

Monday, July 12, 2004 3:36:58 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [5] -
games
# Thursday, July 01, 2004

Unfortunately not. Spork rarely appears on camera. But I think they could make this medley their own. (Warning: This is a direct link to a WMV file...)

Mario Medley ]

Thursday, July 01, 2004 10:10:58 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games | music
# Saturday, June 26, 2004

I think I may have found the game that will force my hand, and make me decide if Xbox or PS2 is my next console purchase.

On a cold, distant planet, the war against extinction is on and your command skills will determine its outcome. For the first time ever on PlayStation®2 and XboxTM, control an Alien hive, direct a Predator clan, or lead an elite squad of Colonial Marines and fight for the survival of your race.

Alien vs. Predator: Extinction ]

Check out this preview trailer. So sexy. And if I had to choose today, it'd totally be Xbox.

Saturday, June 26, 2004 10:14:26 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Tuesday, June 22, 2004

Originally scheduled for release in late 2003, this latest delay will likely push the release of Starcraft: Ghost into 2005, although Blizzard has yet to confirm an updated release date.

[ News: Starcraft: Ghost Delayed ]

I'm only saying that if this isn't the most kick-butt game that Blizzard has ever worked on, I will be rather disappointed. However if I have to wait for XBox2 or Nintendo Revolution to play this, perhaps it would make an uber-sexy launch title...

Tuesday, June 22, 2004 2:47:30 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [3] -
games
# Tuesday, June 15, 2004

               

Classic NES ]

OK, these are cute and all, but are any of these games worth it? Did anyone really get into Bomber Man? The Donkey Kong is still the old NES version with no pie factory... Excite Bike, maybe. Ice Climbers? Must have been a bigger hit in Japan, I never played it. Plus the E-Reader version is only $8. Pac Man? Might was well get the Namco TV Game version for the same price. Super Mario Bros? Perhaps, I don't remember this being a freebie anywhere else. Xevious? Now that might be doable, but I'm sure I remember it being more fun than it actually is. Zelda? Got that one for free a couple times over, I'm sure. Though portable, all by itself.

I think what I'd like to see is a Metroid: Zero Mission style makeover of a few of these. Update the graphics, sound, add a few surprises, extend the game. Now that'd be sweet. 16 levels of “I'm sorry, the princess is in the next next castle...”

Tuesday, June 15, 2004 6:10:55 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Monday, June 14, 2004

Up to four players can link their GBAs to the Nintendo GameCube to join a fun and frantic competition for Force Gems and special items while cooperating to move massive blocks, trigger switches, and slay mighty bosses.

Explore eight massive worlds in the Hyrulean Adventure mode, or fight your friends in Shadow Battle mode until only one Link remains!

A rich single-player mode allows you to assume control of all four Links and command their every move by seamlessly switching among battle formations.

A high-resolution, top-down play perspective features dazzling visual effects like vivid colored lighting, silky-smooth water ripples, swirling smoke and stylized weather effects.

[ Games : Legend of Zelda, The: Four Swords Adventures ]

First off this is really two games in one. There is an adventure mode and a battle mode. The battle mode is barely related to the adventure mode, but as a “party game” goes, it's OK.

The adventure mode can be played with 1-4 players. In one player mode you can use the standard controller or a GBA. If you don't have a GBA the screen shows some sort of light GBA emulator for you. Basically when you go into buildings or caves and stuff, the action moves to your GBA. This allows for people to head off in all sorts of directions.

The audio and video are very reminiscent of SNES Zelda, but with the ability to zoom in and out as needed, when the 4 links get too far apart (or if you want the full view). All video and animation is smooth, and I've yet to experience any slow down. The audio is all familiar, but sounds real nice. I'm only on Level 3 of 8, but it seems that this game won't be taking too long to complete. It does have a good bit of replay value, but mostly if you have a 7 year old in the house who likes to play games with you.

What else could the multi-player add to the fun? A bit of competition to see who gets the most stuff at each level. It makes a dynamic of team play with adversity, but no so much since the team aspect is very important. In addition it complicates some things by having to coordinate with your fellow players, but since each person (not link, but person playing) can have a different item, some stuff could get easier, or even possible at all (I've run across some stuff that seems almost impossible without having different links with different items).

All in all this is not a “must have” game, but for a Zelda freak like me, it's enough to tide me until Minish Cap comes out, which is the last thing I expect before 2005's “realistic” Zelda title.

Monday, June 14, 2004 1:02:21 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [4] -
games
# Tuesday, June 08, 2004

Long ago, a valiant hero defeated an evil wind demon known as Vaati and imprisoned him with a magical seal. Over the ages, the seal weakened. Now, Vaati has escaped and abducted Princess Zelda and the six Shrine Maidens. To thwart Vaati's vile forces, legendary hero Link turns to the mystical power of the Four Sword to split himself into four colored copies of himself. The four Links embark on a quest to collect Force Gems and save Princess Zelda. Their journey will take them through enemy-infested lands and puzzle-plagued dungeons.

[ Games : Legend of Zelda, The: Four Swords Adventures ]

Check out the Flash encrusted website for even more details. I don't think I need to point out that one particular Zelda game or another have been the Killer App for most every device sold by Nintendo. I enjoy a Mario game, but I buy Nintendo for Zelda. (And more recently Metroid too). So start checking the stores, they've had this one under development long enough, it's bound to be excellent.

Tuesday, June 08, 2004 6:37:15 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [3] -
games
# Friday, May 14, 2004

It's a PDA, it's a GBA, it's a something else, what is it? Will it replace my Axim? Will it replace my phone? Will it talk to me? What will it do. So much power, so many questions, so what are you waiting for, check out the site...

[ GBA SSP PDA And then some... ]

The Nintendo DS will play GBA games for backwards compatibility, but that's all, no GameBoy or GameBoy Color support. I don't think that's a bad thing, though. I'm sure that will help keep the price down, and I have so few GBC games and no GB games, and 4 GameBoys (2 GBA SP, 1 GBA, and 1 GBPlayer), so finding a console to play the couple of pre-GBA games shouldn't be hard.

As for interactivity, they already have more good ideas about what to do with the DS than all the ideas they've come up with for GBA to GCN connectivity, so I think the DS is going to be a winner.

Update: Can't tell the form factor from the pix? Check this out:

Friday, May 14, 2004 1:45:21 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [3] -
games

Perhaps there is some insight in the 1UP.com review:

Seeing StarCraft: Ghost at all of its major surfacings over the past year and a half has been interesting. The game has looked pretty cool each time, but it's also looked different each time, suggesting that Blizzard is continually reworking what it wants to do with the game's level design and controls.

Some might take that as a bad sign, but it depends on your perspective. I'd rather see them keep working to create something they're happy with than simply steamroll ahead and release a game with a design that isn't the best they can do.

[ StarCraft: Ghost ]

And I think I have to agree, waiting an extra year to year and a half for a game is fine, if you know that it is improving the game by a year to a year and a half, and the delay isn't for other, stupider reasons...

Friday, May 14, 2004 8:57:27 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games
# Thursday, May 13, 2004

Control DK by Bongo?

Donkey Kong: Jungle Beat Watch this trailer to learn more about the innovative gameplay only available in Donkey Kong: Jungle Beat.

[ Games : Audio/Video : Donkey Kong: Jungle Beat ]

Thursday, May 13, 2004 12:34:56 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Tuesday, May 11, 2004

I believe that this puppy is going to use WiFi, which means that theoretically I could browse the web on it, though I probably wouldn't want to. Still this could mean a whole new kind of Gaming Night...

Pokmon FireRed and Pokmon LeafGreen, scheduled for a Sept. 7 release, will come packaged with the Game Boy Advance Wireless Adapter. The adventure lets players chat, battle, trade and play mini-games with other wireless users. The adapter will even alert players if other users are in the area. Other games that will use the adapter include Mario Golf: Advance Tour, scheduled for launch on June 21, and Hamtaro: Ham-Ham Games, set for a July 26 release. In total, more than a dozen games now in development will make use of the Game Boy Advance Wireless Adapter.

[ News : Article ]

Tuesday, May 11, 2004 3:30:48 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
gadgets | games

Game players need only use their imagination to see how the DS promises to transform the portable game industry by changing the way gamers relate to their games – and each other. Two screens offer two perspectives on the action at once. The touch screen could make accessing items, moving characters or navigating menus as easy as a tap or drag on the screen. Voice recognition could let players simply tell the game what they want it to do. Chat software will let users transmit text messages, handwriting and even drawings to one another. And wireless functions could link players in the same room – or across the country. The unique features of the Nintendo DS hold a wellspring of potential for the future. Game players will be wowed.

[ E3 2004 ]

It's a PDA, it's a GBA, it's a something else, what is it? Will it replace my Axim? Will it replace my phone? Will it talk to me? What will it do. So much power, so many questions, so what are you waiting for, check out the site...

Update: They are aiming to release this in the US and Japan this year!

Update: The WiFi will let you play across the Internet! I heard them say it. Really I did!

Tuesday, May 11, 2004 3:27:59 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
gadgets | games

Time passes, the pages turn ... and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form in pursuit of a threat unlike any he's ever faced.

[ Games : Paper Mario 2 ]

It may look gimicky, but it is pure gold. I was a bit dissappointed in the coordination necessary for M&L: Superstar Saga, but this should win me back to Mario RPGs...

Tuesday, May 11, 2004 3:19:40 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

In this highly anticipated sequel to Metroid Prime, become the bounty hunter behind the visor once more and travel to a planet torn into light and darkness.

[ Games : Metroid Prime 2: Echoes ]

What is a word that means more highly than highly. This is the #1 reason that everyone should own a Nintendo console. Either Metroid: Fusion, Metroid: Zero Mission, Metroid: Prime, or this upcoming game (and the only one I haven't beat, and if I have to explain why, you're on the wrong site...)

And if you have never played a Metroid game, I hope you don't think that you got game...

Tuesday, May 11, 2004 3:18:23 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

I enjoy a good Mario Party, but it can't be played at the park, or on a picnic, or when I'm camping. Or can it?

Discover the 60 mini-games as you play through the single-player game boards. Earn coins as you play the mini-games, use those coins to unlock Gaddgets, and link up with your friends to duke it out in a two-player battle game, or trade Gaddgets, mini-games and coins to share the party fun.

[ Games : Mario Party Advance ]

OK, I haven't been camping in years, but it could happen.

Tuesday, May 11, 2004 3:16:27 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

Lest ye think that the Big N is all about sequels, see what else is in store. I expect this to be highly original with the “possession” ability that I believe they have in store:

As a ghostly Spectral Operative, players must search for their physical body, which is mysteriously being kept alive somewhere in the enormous complex. Players won't always be alone though--as they explore, they must collect the energies of indigenous spirits to help unravel a mystery and build their own power. Some will help ... but beware, for not all the spirits are friendly. Prepare for a first-person adventure with a spectral twist!

[ Games : Geist ]

And I was thinking of getting an X-Box... ('course I still might do that, but shh, don't tell Nate)

Tuesday, May 11, 2004 3:13:27 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

Two games, one cartridge! Final Fantasy I and II get the Game Boy Advance treatment with updated graphics, bosses from later games in the series plus brave new Final Fantasy II extras like the Soul of Rebirth storyline. Check back here for more information as it develops.

[ Games : Final Fantasy I & II ]

Cid, power up the “air ship”, we're ready to save the world! (And that goes for pretty much any Final Fantasy game and/or movie...)

Tuesday, May 11, 2004 3:10:51 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

So the cartoony Wind Waker didn't do it for you? And Nintendo is going to use the same engine for the next? Think again, and check out these screen shots...

In 2005, Link will be let loose on a new and exciting Nintendo GameCube excursion to fight evil and seek treasure. Stay tuned for more information!

[ Games : Legend of Zelda, The ]

Methinks that Nintendo Rocks...

Tuesday, May 11, 2004 3:09:45 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

How did Nintendo keep the wraps on this? I don't think anyone had a clue that they were working on this one, and from Capcom no less...

As he searches an unfamiliar land for fragmented relics called Kinstones, Link will have to take a closer look at the ground beneath his feet. When he discovers a magical hat called The Minish Cap, he gains the power to shrink down to the size of the Minish people, who are in grave danger. As he travels back and forth between their world and his, he'll solve puzzles, fight through dungeons and slowly uncover the evil behind their plight and vanquish it.

[ Games : Legend of Zelda, The: The Minish Cap ]

Tuesday, May 11, 2004 3:08:02 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

When will TechTV and G4 merge into one network? The merged network will premiere on Friday, May 28th.

[ G4techtv.com ]

However the good news is:

And the bad news:

  • Spork did not get to redo the G4TV.com theme song
  • And therefore, N8 didn't hook-up with T-Dub or Thug
  • If you got a G4TV tat at E3 2003, you'll need to update it to a G4techTV logo at this year's E3
Tuesday, May 11, 2004 8:28:32 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
culture | games
# Monday, May 10, 2004

We couldn’t be more pumped about all the stories we’re planning for, E3 Insider 2004. We’re sifting through thousands of games, hundreds of exhibitors, hundreds of products, and dozens of events to select the stories that will bring E3 to you. The handhelds will certainly be covered this year, with announcements expected Sony’s PSP, Nintendo’s DS, and Nokia’s N-Gage QD. We’ll bring you news of the new consoles on the horizon, including plans for Xbox, PlayStation, and GameCube, plus the InfiniumLabs Phantom, and the ApeXtreme/DISCover.

[ E3 Insider: E3 Expo 2004 ]

Perhaps I'm the only one who's excited, but I'm dying to see the Nintendo DS, and I hope that Micrsoft has details about the neXtBox...

Anyone else psyched for something in particular? Nate?

Monday, May 10, 2004 1:59:00 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Sunday, May 02, 2004

The lid to the toy box has blown off its hinges and the toys are ready to rumble. It’s toy versus toy in this over-the-top 3-D action shooter. You can create your own fighting force with over 100 unique characters. Use strategy to build the toughest force. Character collecting becomes addictive as the combinations are endless!

[ Capcom ]

And addictive is the right word. This game didn't seem so impressive to me at first, a very simple concept, and with seemingly little depth. To be fair, I've only played the “story” mode, and the other modes may hold more complex game play, but this game is generally just a fighting game.

However, I find myself playing this for hours, and not paying attention to much around me. Building my force bigger and bigger, determining which selection of the every growing collection of toys will be the best fighting force I can afford. This game is overwhelmingly Japanese, and tremendously addictive. I recommend GameFlying this one, and perhaps following up with a purchase.

Sunday, May 02, 2004 8:29:31 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
games
# Thursday, April 29, 2004

The type of game makes a difference as well. "Doom 3," "Half-Life 2," and "Halo 2" are three of the most anticipated upcoming games among Western audiences. Don't expect them to do well in Japan, however. In fact, they will have two strikes against them even before they land on the docks. All three games are, in addition to being violent, played from the first-person perspective. Such first-person perspective shooters (FPS) are big in the West, but have never really caught on in Japan. And few violent games sell well there, either.

[ MSNBC - Video games that get lost in translation ]

Apparently the problem with quality consoles selling is due to their sphere of influence. GameCube seems to have only “Japanese” games and XBox has only “American” games. PlayStation provides both and therefore seems to be more popular. Of course consumers apparently don't mind crappier design, crappier price, crappier controls (multitap in specific), and crappier performance.

Here's hoping GameCubeNext and neXtBox both kill PS3 at the register... (Oh did I get off topic?)

Thursday, April 29, 2004 4:33:57 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games | japan
# Tuesday, April 27, 2004

For roughly eight years I've been doing work related to a game known as Zelda, but I never imagined that an opportunity for me to talk to all of you about this experience would ever come.

[ Nintendo ]

Tuesday, April 27, 2004 7:39:32 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games

ACT II & Nintendo have teamed up for the ultimate gaming and snacking experience. Just look for specially marked ACT II Microwave Popcorn cartons and pop a bag to see if you're an Instant Winner of a Grand Prize Family Gaming Pack, which includes: a Panasonic 50" Widescreen LCD Rear Projection HDTV, a Nintendo GameCube™ System, including 4 Wavebird™ Wireless Controllers & 10 games, plus every newly released Nintendo GameCube game for an entire year* and a year's supply of ACT II Microwave Popcorn. It's just one more way ACT II Microwave Popcorn helps you and your family Get Ahead Of The Game.

[ ACT II ]

Tuesday, April 27, 2004 7:37:08 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
food | games
# Monday, April 26, 2004

Time passes, the pages turn...and a new chapter unfolds in an unfamiliar land! Get ready for a two-dimensional role-playing adventure for the ages as Mario returns to paper form in pursuit of a threat unlike any he's ever faced.

[ Paper Mario 2 ]

I thought that Mario and Luigi: Superstar Saga was going to be a nice sequel (of types) to Paper Mario, and I think I was a bit disappointed. You'll notice that it still sits on the side of my site as a game I'm playing, and that's mostly due to the fact that I'm just shy of completing the game. I'm stuck at a mega boss battle that may not even be my last battle, and the timing of defense is all important in this battle (even though it really hadn't been up to this point). Paper Mario 2, however, could be the gem I am looking for.

Monday, April 26, 2004 2:29:20 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Saturday, April 24, 2004

In this highly anticipated sequel to Metroid Prime, become the bounty hunter behind the visor once more and travel to a planet torn into light and darkness. Hunted by a mysterious entity and a warring race called the Ing, Samus Aran must explore the light and dark worlds of this doomed planet to discover secrets and augment her suit's weapons and abilities.

[ Metroid Prime 2: Echos ]

With quality games like this, why do people buy anything but a GameCube as their first console?

Saturday, April 24, 2004 10:27:48 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Friday, April 23, 2004

In a dying village on Sylvarant, legend has it that a Chosen One will one day appear from amongst the people and the land will be reborn. Enter a world of beautiful cel-shaded graphics and high-quality Anime cut scenes by renowned artist Kosuke Fujishima.

[ Namco - Tales of Symphonia ]

Outstanding Anime cut scenes that are styled just like the cel shaded graphics. I forget which game it was, I think one of the Final Fantasy games, where all of the cut scenes were in a completely different style than the play, especially the characters that you played. It drove me crazy. This however looks outstanding on both parts, and seems to be epic in proportion. Here's hoping for a difficult month-long RPG experience.

Friday, April 23, 2004 10:31:13 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Thursday, April 22, 2004

Shrek 2 Trailer Great footage -- straight from the publisher!

[ Games : Audio/Video ]

And it does look like it could be fun to play. Recently the Spongebob Squarepants: Battle for Bikini Bottom impressed me as an above quality game based on a license, and this could be another one. Perhaps one day I won't be able to prejudge these games as all crap.

Thursday, April 22, 2004 3:48:09 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Wednesday, April 21, 2004

Here is your chance, if you live near San Jose or Southern California. NCsoft will be in Fry's Electronics on April 27th to celebrate their new products Lineage II: The Chaotic Chronicle and City of Heroes.

[ Lineage II : The Chaotic Chronicle ]

And in a seemingly unrelated story, perfectutensil.com's new site delays launch 6-8 months.

 

Wednesday, April 21, 2004 7:24:46 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [4] -
games
# Monday, April 12, 2004

Nintendo is putting their countermeasures in the water long before Sony Computer Entertainment’s PSP portable gaming system will have a chance to eat away at their market share in the form of the Game Boy Enhanced (R)!

Sympatico.ca - Games - Breaking News ]

Apparently way to good, according to GameSpy.

In their interview with Nintendo President Iwata, Iwata goes on to spew more of their Transcendental Mumbo-Jumbo talk, that sounds more Zen than Corporate Strategy, but I'm still the consummate Nintendo Fan Boy and I will buy everything that they make. (Though even I didn't buy the Virtual Boy)

"Nintendo is working on its next-generation system. Allow me to call it GCNext or GCN. The abilities of GCNext will be different from what you have seen from consoles in the past. What Nintendo is currently discussing is not about state-of-the-art technology for enhancing processing power. But what I, Miyamoto, and Mr. Takeda [engineering leader Genyo Takeda] are discussing is what should be done to entertain people in a new way; and in order to achieve this, what functionality must be added to our current technology.

GameSpy ]

Monday, April 12, 2004 8:52:42 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Friday, April 09, 2004

...when I say YES!

After a brief hiatus following Sword of Mana and Final Fantasy Tactics Advance, Square Enix is back on Game Boy Advance, Shonen Jump reports this week. Square's next project for GBA is another revival, a portable compilation of Final Fantasy I & II due to hit Japan in July.

[ Final Fantasy Remakes For Game Boy Advance ]

And if anything is going to push SqareEnix up over Nintendo saleswise, this could be it. Two of the most loved games ever for the most proliferated console platform.

Friday, April 09, 2004 2:57:44 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Friday, April 02, 2004

Don't you hate it when all the really cool games only come out in Japan?

[ 動物番長 ]

If only I could figure out enough about this game to tell what is going on...

Update: I took the time to translate the name of the game, and now it all makes sense. When oh when will they release “Animal School Gang Leader” in the US?

Update: Of course if you live in Japan, you can get it from Amazon.com

Friday, April 02, 2004 9:07:08 AM (Eastern Standard Time, UTC-05:00)  #    Comments [3] -
games | japan | odd
# Tuesday, March 30, 2004

Capcom has announced "Resident Evil 4", a terrifying new chapter in the world renowned series exclusively for the Nintendo GameCube.

[ Nintendo ]

Not only did the clips that N8 show me look sweet, they've ditched the el-crappo camera from the older Resident Evil titles for a “Behind the camera view - Camera follows the player from behind and allows for intuitive movement.”

I found it hard to get into the other ones, and they don't make many other horror titles for the GameCube. I did like Eternal Darkness, until I played Prince of Persia and couldn't go back to the super-weak combat in ED. Though I do anticipate greatness from Silicon Knights in the future.

Tuesday, March 30, 2004 6:10:52 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

Too sexy, too sexy...

...special edition starts with a plain old silver GBA SP, but they’ve swapped the A and B buttons out for red ones and slapped on a black decal with grey stripes to make the GBA look much like the original NES controller.

[ Engadget ]

Courtesy Doug 2

Update: Straight from the source.

Update: Image for Doug:
Tuesday, March 30, 2004 5:48:38 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

GameFly is the premier online video game rental service. We carry a complete selection of titles for PlayStation 2, Xbox, and GameCube. Our basic plan includes:

  • 10 DAY FREE TRIAL
  • Play 2 video games at a time
  • No Due Dates, No Late Fees
  • FREE delivery and FREE returns

[ Gamefly.com ]

And I've signed up to be an affiliate, so if you check them out (and use the service), use this link:

Rent Video Games Online! Click for your FREE Trial

And please, if you use the service, come on back and let us know what you think.

Tuesday, March 30, 2004 9:05:00 AM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games
# Monday, March 29, 2004

Why do I have to keep buying these?

Playing in demo stations at participating retailers, the demo serves up previews from the likes of Mario Kart: Double Dash, Metroid: Zero Mission, 007: Everything or Nothing, and NFL Street, plus a first look at Pokmon Colosseum coming March 24, 2004!

[ Nintendo ]

Monday, March 29, 2004 12:57:32 PM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games
# Thursday, March 25, 2004

The story: Long ago, a valiant hero defeated an evil wind demon known as Vaati and imprisoned him with a magical seal. Over the ages, the seal weakened. Now, Vaati has escaped and abducted Princess Zelda and the six Shrine Maidens. To thwart Vaati's vile forces, legendary hero Link turns to the mystical power of the Four Sword to split himself into four colored copies of himself. The four Links embark on a quest to collect Force Gems and save Princess Zelda. Their journey will take them through enemy-infested lands and puzzle-plagued dungeons.

[ Legend of Zelda: Four Swords ]

EBGames has started taking pre-orders. But as we all know, pre-orders suck without a good bonus disk. Also on deck: Wario Ware Party, which is going to be a great party game, I think. And, as we all know, if it says Zelda on the package, I'm buying it...

Heads up props to Scot.

Thursday, March 25, 2004 11:21:12 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Thursday, March 11, 2004

Sure, that doesn't make any sense, maybe a three-fer Thursday would, but this exciting news leaked:

A document leaked onto the Internet purporting to be a full specification for Nintendo's forthcoming DS handheld includes a touch panel input device, 802.11 wireless LAN support and a 3D graphics system.

[ The Register ]

And my new plates for my GTI came, I'm fully branded geek by the NIN10DO blazoned on the front and back of my vehicle.

Thursday, March 11, 2004 6:40:53 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Wednesday, February 25, 2004

Check out my new cursors courtesy of CursorXP:

WinCustomize ]

Complete with Tanooki suit!

Wednesday, February 25, 2004 4:20:15 PM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games

My new plates have been ordered:

VA DMV ]

Wednesday, February 25, 2004 11:37:22 AM (Eastern Standard Time, UTC-05:00)  #    Comments [7] -
games
# Monday, February 23, 2004

Although the “improvements” to Metroid have made the game play a whole lot quicker, I think they eliminate only the more banal aspects of the original game. I've “completed” Metroid in just under 4 1/2 hours, which isn't so bad at my age, to arrive at the promised “after story”.

So far it seems like the “voice” of the game has dramatically shifted, though the story seems to be trying to piece in unexplained bits. Clearly the original Metroid wasn't able to handle what later consoles could, so it was light on the details of the story. They've now filled in the supposed bits between the original game and Metroid II or Super Metroid or whichever comes next.

Since I know that everyone else who reads my blog has purchased the game, and has proceeded at least as far as I have, please speak up and give your opinion.

Monday, February 23, 2004 7:53:27 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Wednesday, February 18, 2004

In the years between the release of the original Nintendo Entertainment System and GameCube's debut, the market shifted toward older audiences with less toy-like tastes. When, in 2001, Nintendo unveiled the indigo box with the big black handle, Nintendo executives looked a bit like a well-meaning uncle presenting a Barbie doll to his 15-year-old niece. GameCube seemed doomed from the start.

[ GameSpy.com - Article ]

It seems clear that if Nintendo's next platform is to regain the Nintendo magic, the following things have to happen:

  • Nintendo needs to be first to market. Not so early as to be the weakest or most expensive offering, but early enough to get a good library before they get trumped
  • The console needs to launch with 2 out of 3 of the following:
    • A Zelda Game
    • A Mario Game
    • A Metroid Game
  • Nintendo needs online play. They believe that it's not mature enough to be profitable, but they are missing some important facts:
    • The don't have to launch an Nintendo Live service, 3rd party networks can work, and at no cost to Nintendo
    • Online play can be a loss leader that generates additional sales elsewhere
    • Online play shouldn't be too hard to integrate into games if a decent library is developed
  • Nintendo needs to either stop pushing the GameBoy/GameCube connectivity, or make it worth while and less expensive. Sure FF: Crystal Chronicles looks like “da bomb”, but rumors are you need 4 players to get the full effect. That's 4 times $100 for GBA SPs, 4 times $10-15 for cables in addition to the price of the game itself, and that's a hefty price for fun.
  • Nintendo needs to launch the console in black or metallic grey with a big skull that's dripping blood, at least have it as a choice
  • They should name it the “F'ing Nintendo Killer F'ing Game Machine, boyeeee” or something equally “adult”. People fall for that stuff, and they'll think Nintendo has gone hard core
  • They should go hard core (but still have cute and fuzzy games for the kids)

As long as the big N follows my guidelines, they'll be the biggest success ever, and I'll buy at least 2. One in fuzzy pink and one in black with the bleeding skull...

Update: Nintendo needs to change nothing, the bad press is all wrong.

Wednesday, February 18, 2004 7:12:15 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

StarCraft Ghost should be in stores by now (according to Amazon.com).

Blizzard seems to have a winner on their hands so far. Combining fast action, stealth take-downs and the lucrative StarCraft license almost guarantees a new franchise.

[ Nintendo ]

Though searching for more details leaves me a bit confused:

It looks to me like Amazon.com was lying when they had today as the release day, and they are still lying with their availability in 2-3 days. When will the lies end?

Wednesday, February 18, 2004 6:47:01 AM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games
# Wednesday, February 11, 2004

Nintendo's new "Metroid: Zero Mission" is retro video gaming at its finest.

It's a simple to play — but hard to master — mix of action and puzzles that kept me tapping away on my Game Boy Advance for hours at a stretch.

[ Yahoo! News ]

And I'm soooo excited. Of course if they just released the original but added a map, I'd be happy. So much Metroid goodness to look forward to...

I wonder when they'll make the movie?

Wednesday, February 11, 2004 12:07:02 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, February 09, 2004

This weekend I did a rather unexpected thing. I “purchased” a copy of Pokémon Ruby. I have somehow avoided Pokémon for most of my life, as it is clearly a marketing trick of some sorts. This weekend, however, I found myself wanting the newest Pokémon game (at least one of them, Iman has the other). This could be due to a recent foray into nostalgic games, picking up Pokémon Snap! and Pokémon Stadium for Nintendo 64.

The other thing that this reveals is that I'm really into my GBA these days. With all of the power and fun of my GameCube, stunning graphics, surround sound, etc. I am rather surprised that I've bought far more GameBoy Advance games lately, than GameCube games. Perhaps this is a commentary on the quality or quantity of games for the GameCube, perhaps I'm just addicted to a bit of old school style, I just not real sure.

Monday, February 09, 2004 7:57:58 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, February 02, 2004

The problem: you like women but they don't like games. The solution: get them addicted to the same stuff you are.

Then, one of those roommates introduced me to The Sims. After that offhand introduction, I played that deliciously addictive game until at least 3:00 A.M. every morning for nearly a month—rarely remembering to eat dinner. That was it. I was changed. The genesis had begun.

[ Xbox.com :: Fun With Friends: Gamer Genesis ]

Sure, at first this seems stupid, they'll want to hog the TV and console, and they may even beat you at some games (which is quite embarrassing in front of your friends), but in the end it will all pay off, since you'll have twice the budget for purchasing gaming equipment and supplies.

Another hopeful? Mario Party 5. My baby's momma has the MP5 jones, and it could lead to further gaming...

Monday, February 02, 2004 2:10:26 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Thursday, January 29, 2004

An evolutionarily advanced human with enhanced physical and psionic abilities. StarCraft: Ghost™, Blizzard Entertainment’s upcoming tactical-action console game, refines the epic experience of StarCraft to the level of the individual soldier. Engage the StarCraft universe face-to-face as a deadly Ghost operative in the employ of the Dominion. With the help of determined allies, follow story-driven missions that take you from massive planetary battles through dangerous solo operations to an unexpected turn of events that leaves the fate of the universe in your hands.

[ StarCraft: Ghost ]

My predictions (based on the lengthy article I just read in play magazine):

  1. Dari will love this
  2. So will Korea
  3. This will be a significant “must buy” title on all 3 current platforms
  4. Blizzard will get rich
Thursday, January 29, 2004 7:46:42 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games

I knew that the Mega Man Anniversary Collection was coming out for GameCube, which was exciting, until I saw this:

Challenge yourself with some of the most extreme Mega Man titles ever released while unlocking a cache of bonus features in this special collection to celebrate Mega Man’s 15th Anniversary.For the first time ever, play the original Mega Man Game Boy games on your Game Boy Advance or Game Boy SP!

[Capcom: Mega Man Mania for Game Boy Advance ]

These are the 5 I'm most excited about, and on the GameBoy Player they should look just like the originals, plus they are insta-portable. Of course N8 will want both, but I think I might just pick up this one.

Update: Apparently the Mega Man Mania games are the 5 GameBoy Mega Man games (4 of which are NES ports) all updated in color. That means any SNES Mega Man titles will only be in the GameCube collection. Perhaps I'll need both...

Thursday, January 29, 2004 5:19:26 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games

OK. But what do I get?

Get access to the latest reviews by the most experienced staff in the business! Video Games, Anime, DVD, media, toys, interviews, first reports, trade show coverage, and much, much more!

[ play magazine :: subscriptions ]

Just grabbed my second issue from the Borders, and it strikes me that they have beautiful cover art. I'm sending in the subscription card jobby for a 1 year subscription at $19.95 (which is $5 savings off the website's price). I think I just may enjoy play even more than I enjoyed GameNow.

Thursday, January 29, 2004 4:08:33 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, January 26, 2004

Is this a fashion statement, or truly embarrassing?

Monday, January 26, 2004 5:33:07 PM (Eastern Standard Time, UTC-05:00)  #    Comments [6] -
games

Just in case someone at Sony reads my website on a regular basis, let me have my opinion heard. I read in March 2004 EGM under the Rumor Mill section that Sony might be working on a PStwo, a smaller and cheaper PS2, possibly with scaled back functionality.

My opinion, you ask?

PStwo should be smaller, not require a multi-tap, not include DVD playback, not include net access, not include any games or game deals and retail for $99. I would buy one the day it came out.

And if Sony is not reading this, then please start working this into your daily routine, Sony, so you can keep abreast of my opinions.

Monday, January 26, 2004 5:28:16 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Friday, January 23, 2004

This is the 3rd UbiSoft game I've purchase in a row, and this is the 3rd near perfect game I've played in a row. Now that it's $20, there is no reason to not have Beyond Good & Evil in your library.

The vast, peaceful planet of Hyllis has fallen under siege by a relentless alien race. After a devastating battle, a Hyllian named Jade is relieved to find that the planet's defense forces, the Alpha Sections, have saved the populace from certain destruction, as they have always done in this ages-long conflict.

[ Amazon.com: Beyond Good & Evil ]

I've seen quite a bit of comparison with BG&E and Zelda: Wind Waker. Now that I've played a bit I can see why. The designers of BG&E have clearly played Z:WW and borrowed much of what they liked, however they've also given us less of a cartoony interface, a more babe-a-licious protagonist, sweeter fighting moves, better music, and some good surprises. Don't get me wrong I love Zelda, and will (most likely) buy any Zelda game that Nintendo cares to publish, but in the Zelda universe there are only so many surprises when you've played (and beat) them all. And, sure, Prince whats-his-name of Persia has some sexy ninja moves, but Jade doesn't take any crap off anyone.

If you have a single bone in your body that likes Zelda-like Adventure RPGs, then you do yourself a disservice if you don't get this game. Available on PC, PS2, XBox and GameCube.

Update: If you have a PC, you can check out a demo first.

Update 2: Koosh Moose has pointed out that I didn't list the other 2 games. Prince of Persia: Sands of Time for GameCube and for GameBoy Advance, which are both exceptional and both quite different, would round out the list.

Friday, January 23, 2004 12:59:12 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, January 21, 2004

Two screens are better than one? If you ask me, this is a really odd product and I totally expect it to fail

[ Koosh Moose ]

Iwata said in previous interviews that Nintendo wasn't afraid of competing with Sony in portables. He said he was grateful that Sony gave such advance notice about its PSP plans so that Nintendo could develop a competing product.

Yahoo ]

Nintendo DS will be marketed separately from the company's existing Nintendo Game Boy Advance portable system and Nintendo GameCube home console.

GameSpy ]

"This new game hardware is unlike any others. It is totally new. If you compare it with GameCube, PlayStation or X-Box, it is like comparing a washing machine with a refrigerator," said Yasuhiro Minagawa, a spokesman for Nintendo.

Yahoo ]

As the consummate Nintendo Fan Boy that I am, I will reserve my full criticism until it is actually in front of me and I'm playing something on it, but I will say that I'm none too impressed with this announcement. I expect that this new device had best trump the GBA SP on most accounts, or it will have a hard time giving the PSP a run for it's money. It had better also be no more than $150, and had better play GBA games.

Wednesday, January 21, 2004 10:03:10 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
gadgets | games
# Sunday, January 18, 2004

In case you thought it possible, the GameBoy Advance version of Prince of Persia: Sands of Time (PoP:SoT) is not the same as the PC/Console version, but the story attempts to remain close. If you are excited about the story aspect of games, you might want to skip PoP:SoT on the GBA. The only way I really know what the story is from the GameCube version that I've already completed.

However, if you like 2D platform games that are seriously challenging, then PoP:SoT for GBA might be the game for you. Rumors of a gryffon being in the 3D version are further confirmed by the existence of said gryffon in the 2D version. On the GBA you play as the Prince and Farah, and can switch back and forth when standing in various places around the palace. As expected in a 2D platform/adventure game, you have to find power-ups to get additional skills to get to more and more places in the palace.

There is a map, and inventory screen, scrolls (which give you info or powers), monsters defeated tally, basic stats, and a menu if you need to quit or sleep. The graphics are outstanding in comparison to the old PoP games, and rather good in comparison to other GBA titles. The music isn't as amazing as the music in the 3D version, but it evokes a middle eastern atmosphere.

As I've come to expect from GBA games, it is wicked hard. PoP:SoT for GameCube was almost too easy, rather like a somewhat interactive movie experience. I've read that games are getting easier and easier as they attempt to appeal to a larger and larger market. However, no one has informed the GBA developers, who are turning out challenging game after challenging game.

The only complaint that I have so far is some of the controls. My hands aren't so small, and some of the button combinations that I have to do on my GBA SP aren't that easy. Once I get access to my GameCube (currently occupied with a game of Mario Party 5) I hope to see how well this plays on the GameBoy Player.

Embody a legendary hero with gravity-defying acrobatics, fercious[sic] fighting combos, and the ability to bend time to fulfill his bidding. Wield the power of the Sands of Time - a force allowing the Prince to erase the past, behold the future, and freeze the present. Uncover the mysteries of a world never before explored in action-adventure gaming. Ancient Persia, mythical and deadly, holds a staggering array of landscapes and kingdoms to explore and conquer.

[ Amazon.com: Computer & Video Games ]

Sunday, January 18, 2004 10:23:43 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Saturday, January 17, 2004

It looks like the answer to my question might be Play magazine:

Get access to the latest reviews by the most experienced staff in the business! Video Games, Anime, DVD, media, toys, interviews, first reports, trade show coverage, and much, much more!

[ play magazine ]

My only complaint so far is that many games which other mags have panned, Play gives a B or better, and no game that they reviewed seemed to get worse than a C+. I do like the fact that they also cover a bit of Anime and DVD.

Saturday, January 17, 2004 5:14:32 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
culture | film | games
# Wednesday, January 14, 2004

[Microsoft][ODBC SQL Server Driver][TCP/IP Sockets]SQL Server does not exist or access denied.

[ GameNOW Magazine ]

It is odd that they still have any web presence. It appears that someone shut down their SQL server, but forgot to change the website. This saddens me, as I really enjoyed their magazine. The remainder of my subscription will be filled with GameNOW's sister publication “Electronic Gaming Monthly”, which I'm not a real big fan of. I do subscribe to Nintendo Power, but since it's the companies own magazine, it can be a bit biased, and only reviews games for Nintendo hardware.

If anyone has a good argument for another gaming magazine, I'd sure appreciate the tip-off.

Update: This appears to have been temporary, while link-checking the site seemed to be back up. However they have notified me that the magazine is no more, which still begs the question, “Why is the website still up?”

Wednesday, January 14, 2004 1:04:13 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

Don't want to buy a GameBoy Advance?

Have a jones for some NES action, and no way to play at work?

Don't mind infringing a few copyrights?

The Online NES Emulator could be the ticket for you.

Wednesday, January 14, 2004 12:56:23 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games

No hard numbers from the X Box camp, but good news for Nintendo fan boys like me:

The videogame industry received a dose of good news on Wednesday when Nintendo Co. Ltd. said holiday sales of its GameCube rose over 70 percent from a year ago, while Sony Corp's PS2 sales did not fall as sharply as expected.

[ Yahoo ]

Next up: Waiting for Nintendo's big mystery announcement later this year at E3.

Wednesday, January 14, 2004 8:36:20 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, January 12, 2004

Didn't get what you want for the holidays? Well, weep no more. Get yourself a highly collectible Game Boy Advance SP! You'd have to travel to Japan to buy this pearl-blue beauty -- or you can enter our sweepstakes!

[ Nintendo Sweepstakes ]

And who doesn't need an extra Game Boy Advance SP?

Monday, January 12, 2004 6:02:50 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Thursday, January 08, 2004

Once the infallible king of the video game industry, some have suggested that Nintendo go the way of Sega and concentrate on bringing its strong first-party titles to multiple consoles instead of continuing to settle for financial and technological inferiority to Microsoft and Sony.

[SURGE Magazine - Lobby ]

The only problem, with this statement, is that GameCube is technologically superior to the PlayStation2, and for some cross platform titles, just looks and works better than the X Box version. And financially they're not broke yet. Microsoft is only in the game in the US, and only due to their deep pockets. Society at large should be ashamed at allowing the weak Sony offering of PlayStation2 take the top seat. (And I'll grumble some more about having to use the horribly stupid multi-tap device).

I'm rather certain that the PSP isn't going to amount to much, and that Nintendo's next offering will get them back on top. Of course online play is where most people put Nintendo the weakest, but I've yet to have an online play experience that was enjoyable. I feel that MS's X Box Live is the way to go, but it is way too pricey. Sony's not having a central hub certainly does keep the price down, but I've seem many complaints about trying to hook-up online.

Nintendo has the #1 system right now (GameBoy Advance/GBA SP) and the #3 (GameCube, at least worldwide) and there doesn't look to be much stopping them. I will have to agree that Miyamoto's fascination with GBA to GameCube hook-up is getting very stale, but a few items on the horizon might convince me otherwise (notably Zelda 4 Swords and Final Fantasy Crystal Chronicles).

However, all that being said, I will continue to give Surge the benefit of the doubt, and give their premiere issue a good reading, they can certain retract their statements in the future, when Nintendo rules them all.

Note: All supporting figures left out due to lack of time. I will assume that I am correct with all wild statements made.

Thursday, January 08, 2004 1:29:37 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, January 07, 2004

You can stream video game music and pretend that you're playing:

January 1st, 2004 marks the one year anniversary of Gaming FM. What an interesting adventure it’s been! In twelve short months, we’ve risen up the ranks to become the number one video game radio station on the planet!

[ GamingFM ]

Or if you refer covers, as apposed to the original music, check out the Neskimos or the Mini Bosses.

Wednesday, January 07, 2004 9:43:59 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games | music
# Saturday, January 03, 2004

Beyond Good & Evil:

You'll play as Jade, a beautiful photojournalist who lives in a lighthouse that overlooks an island chain under constant attack by merciless aliens, the DomZ. Though your starting assignment is to take pics of local species, you'll soon join an underground resistance that believes that your planet's military, the Alpha Sections, is conspiring with the DomZ.

[ Nintendo ]

UBI seems to be on fire. Prince of Persia, although a bit short, was a masterpiece. BG&E doesn't look quite as artsy, but it appears to be visualy above average, and a bit of a unique storyline.

Saturday, January 03, 2004 9:20:19 PM (Eastern Standard Time, UTC-05:00)  #    Comments [1] -
games
# Friday, January 02, 2004

Big ups to the Big N:

We surprised ourselves when we realized that, of the five exceptional games we chose as the best on their respective platforms this year, the finest among them truly was The Legend of Zelda: The Wind Waker.

[ GameSpot ]

Proving, once again, that if you don't have a GameCube, you should think about getting one.

Oh, and they game out some other awards too.

Friday, January 02, 2004 10:14:32 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Thursday, January 01, 2004

Old-school RPG fanatics have longed for a return to Secret of Mana's brilliant splendor, and with Sword of Mana, they finally can. Gamers unfamiliar with the series, along with fans of the Zelda series, will also enjoy the Sword of Mana's fast action and fathomless depth.

[Nintendo]

The more I see, the more I like. I have always disliked the turned based combat of Final Fantasy, but always enjoyed the depth of story and therefore the game. This appears to have Square Enix's talent all over it, with real time combat to boot. I believe that this is a “must buy”.

Thursday, January 01, 2004 11:49:23 AM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Wednesday, December 24, 2003

Nintendo has released versions of their classic Zelda games, ported to the GameCube:

It also includes a demo of Wind Waker and a Wind Waker movie, plus a “Retrospective”.

I am rather disappointed with the “retrospective”, I guess I was expecting a lot more. I have yet to check out the Wind Waker movie, and I assume that the Wind Waker demo is the same that was previously running in the stores.

The Ocarina of Time appears to be the same version that came on the previous bonus disc, free for preorders of Wind Waker. That disc also had the “master quest” version, which didn't impress me too much, and that's been shipped off to my mom, so it's good to get a copy of Ocarina of Time again.

The Ocarina of Time and Majora's Mask have both had a bit of sprucing up since their N64 version. Not a reworking of character models, or anything complex, but the 3D rendering is a bit more organic, and the colors look better.

The Classic Zelda and Zelda II are faithful to the originals, to the best of my memory. The only must-have Zelda game missing from this disc is the Legend of Zelda: A Link to the Past, which of course is out for the GBA.

Since the price is free, and this brings back a few classic games that I should never have parted with, I am quite happy with this addition to my library. I'm not sure if it's worth snagging this one off of eBay for $50, but if it comes down to $10-$20 and you're a big Zelda fan, you might want to pick it up. It is, of course, also available via 3 legitimate means:

  1. Buy a GameCube while the offer still stands for this disc bundled for free
  2. Subscribe to Nintendo Power, while supplies last, and choose this disc as your “freebie”
  3. Buy any 2 games from the following list, and register them at Nintendo.com: Mario Party 5, 1080 Avalanche, Mario & Luigi: Superstar Saga, and Mario Kart: Double Dash

I did #3, since I had planned on buying 3 of those titles anyway (I'm not a big snowboarding fan).

Wednesday, December 24, 2003 9:01:28 AM (Eastern Standard Time, UTC-05:00)  #    Comments [2] -
games
# Tuesday, December 16, 2003

AP - Whether it's bumping the wrong button or an ill-timed power outage, I've often wished I could turn back the clock while playing video games. Now comes "Prince of Persia: The Sands of Time," possibly the best ever antidote to bad joystick decisions.

[Yahoo! News - Technology ]

My one complaint with this is that when you do run out of the sands of time, and can't rewind for another chance, you don't go back all that far. It makes the game a bit too simple. Sure it's the best looking game I've played since Metroid Prime. And has a similar feel to Tomb Raider, but even better; however I'm sure that it is playing too fast and won't quite satiate my appetite.

Oh, and Farah is a hottie.

Update: This game plays a whole lot faster and easier than Metroid Prime... About 9 hours to complete. And the final battle isn't that hard. But the story is quite original.

Tuesday, December 16, 2003 1:06:26 PM (Eastern Standard Time, UTC-05:00)  #    Comments [0] -
games
# Monday, December 01, 2003

Duncan the Wuss asks: "So, almost everyone I know loves the DVD-rental-by-mail service Netflix. But what about the videogame rental market?

[Slashdot: Games ]

How timely. N8 (of Spork fame) and I were just (as in hours) discussing online game rental places. The discussion here doesn't even mention rentzero.com or AngelGamer.com, which are the two that N8 has been eying. All I know is that by the time I get around to using one of these, I'm sure that they'll be a clear winner or two, no?

Monday, December 01, 2003 11:54:01 PM (Eastern Standard Time, UTC-05:00)  #    Comments [4] -
games
# Friday, October 17, 2003

My line is so beating the heck out of your stupid line. Fear my pink line. You have no chance. I am the undisputed lord of virtual tennis. - Tim

[EGM]

Friday, October 17, 2003 4:20:53 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Monday, October 13, 2003

Purchase one pair of Change Daily! boxer shorts and receive one (1) free pair of Limited Edition Nintendo boxer shorts with a value of $18).

[Change Daily]

The boxers in question:

Monday, October 13, 2003 9:49:15 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Thursday, October 09, 2003

Sony plans to sell two different versions of the (PSX), with the entry level 160Gb version - capable of recording over 200 hours of television on its hard disc - retailing at 79,800 Yen (€620) and the high end 250Gb version selling for 99,800 Yen (€770).

[gamesindustry.biz]

And it records DVD-R and plays PlayStaion 2 games!

Thursday, October 09, 2003 1:00:59 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [2] -
gadgets | games

According to a statement from Nintendo of America, the Cube was the second biggest selling console in the country (after the Game Boy Advance, which consistently outsells all of the home consoles) for the week ended October 4th.

[gamesindustry.biz]

And my copy of Wario World came!

Thursday, October 09, 2003 12:52:30 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Tuesday, October 07, 2003

I'm such a FanBoy, because this is exciting to me:

Thanks to IGN Cube for confirming that the GameCube hardware will soon be bundled with a Legend Of Zelda bonus disc, containing multiple classic Zelda titles. ...

[ Slashdot: Games ]

 

Tuesday, October 07, 2003 6:20:47 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Wednesday, September 24, 2003

It's official, as of tomorrow GameCube is only $99.

If you've been waiting to buy the best console around, now is the time.

If you've been craving old-school gaming, get a GameBoy Player too, and pick up some reworked SNES games.

Update: Now listed on Amazon.com.

Update: It seems that initial reports claim 400% increase in sales due to price reduction, I think it's due to my blog entry...

Wednesday, September 24, 2003 1:27:34 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Sunday, September 14, 2003

Featuring hours of endless entertainment, the Mega Man Anniversary Collection is an anthology of classic Mega Man games (Mega Man 1 through Mega Man 8) from the Nintendo Entertainment System, Super Nintendo Entertainment System, Game Boy, PlayStation game console and arcade systems.

The Mega Man Anniversary Collection will include the following features:

  • 10 Mega Man games on one disk –
    • Mega Man 1 through Mega Man 8
    • Two never before released in the US Mega Man arcade games: Mega Man the Power Battle and Mega Man 2 the Power Fighters
  • Additional content – Unlock hidden original artwork, producer interviews, footage from the original TV commercials, anime videos and information about the entire franchise
  • Updated soundtracks

Planet GameCube ]

Sunday, September 14, 2003 8:05:59 AM (Eastern Daylight Time, UTC-04:00)  #    Comments [0] -
games
# Saturday, September 06, 2003

It's not much, but I think that this is a positive statistic:

The latest figures from Japan show the GameCube marginally outselling the PlayStation 2 thanks to the release of Namco's RPG Tales of Symphonia - while Xbox sales have once again fallen behind the PSone.
[gameindustry.biz]

Just today I was talking to Bull about Jerry's new PS2, and couldn't believe the pains that Jerry has to go through to use a 3rd party double-size memory card for it. The PS2 appears to be inferior to the GameCube in so many ways, how does it keep out performing the GameCube?

Saturday, September 06, 2003 8:40:31 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [1] -
games
# Tuesday, September 02, 2003

N8 (of Spork fame) says that he heard that Charlie's Angels and Barbarian both suck.

Anyone have any info to the contrary?

Generally this makes them a rental first game, but neither one of these are on my must buy real soon list, so if they drop to $10 or so, and other people have given them good reviews, I might still pick them up.

I don't expect much from Charlie's Angles, but first glimpses of Barbarian looked like it could be good.

As for what I've played lately:

Eternal Darkness: Sanity's Requiem which I haven't played too much of, because it's a wee bit scary. Can't play it with Iman around, and once she's in bed I don't need to be hearing eerie noises out of the dolby 5.1 speakers

Mario Golf: Toadstool Tour is quality, but it seems like I never feel I have enough time to play a full 18 holes. Hopefully I'll get back to it soon.

Vexx makes me feel a bit oogy, so I expect that the frame rate is kinda slow. The game seems to be a decent enough platformer, if only it didn't give me the queasies.

Castlevania: Aria of Sorrow was first rate up until the last drop. I've actually started playing it through a second time, but due to the "super item" that I'm allowed to keep from the first game (the "chaos ring"), even hard mode isn't much of a challenge.

Tuesday, September 02, 2003 6:12:27 PM (Eastern Daylight Time, UTC-04:00)  #    Comments [3] -
games
Archive
<March 2010>
SunMonTueWedThuFriSat
28123456
78910111213
14151617181920
21222324252627
28293031123
45678910
Blogroll
About the author/Disclaimer

Disclaimer
The opinions expressed herein are my own personal opinions.

© Copyright 2010
David Kearns
Sign In
Statistics
Total Posts: 1300
This Year: 1
This Month: 0
This Week: 0
Comments: 1761
Themes
Pick a theme:
All Content © 2010, David Kearns
DasBlog theme 'Business' created by Christoph De Baene (delarou)